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Wild Magic: Explosive Healing
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Wild Magic: Explosive Healing is a free action that is randomly used when you trigger a roll. This effect allows them to blur the body of every creature in the vicinity, making it harder to hit the blurred targets.
Description
When you hit a target with a spell, heal all creatures within 3 m / 10 ft for 1d4hit points per Spell Slot level used.
Condition: Wild Magic: Explosive Healing
Duration: 5 turns
- Your spells of Level 1 and higher heal all creatures in a 3 m / 10 ft radius for 1d4hit points hit points per Spell Slot level.
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer