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Ghast

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Revision as of 14:58, 11 June 2024 by TitanstringEnjoyer (talk | contribs) (fix location + add experience)
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Ghasts are an undead non-playable race and creature in Baldur's Gate 3. They can be found in the Rosymorn Monastery Trail and in Cazador's Dungeon.

About ghasts

Orcus, god of undeath, creates ghasts by infusing ghouls with a particularly baleful dosage of his abyssal energy. Whereas a ghoul is little more than a savage beast, a ghast is cunning and can inspire a pack of ghouls to obey its commands.
in-game racial description

Ghasts are similar to Ghouls – sharing a hunched, lean appearance and paralysing claw attack – though larger, stronger, and permanently bearing an aura that resists being turned. They also have the unique ability to weaponise their stench and cause nausea in foes.

Attacks and abilities

Generic Physical.webp
Claws Claws ()

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft
Stinking Cloud.webp
Stench Stench ()

Emit the stench of tomb mould and abattoirs to Nauseate Nauseate nearby foes.

Nausea can be cleared if targets become Wet Wet.

 Range: Self
Recharge: per battle

Notes

Ghast Enemy variants

External links

Ghast on the Forgotten Realms Wiki