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Basic Poison
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Basic Poison is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Even when closed, a choking acrid smell emanates from this bottle.
Properties
Single Use
Rarity: Common
Weight: 0.2 kg / 0.4 lb
Price: 10 gp
UID
CONS_Poison_BasicUUID
28645376-e6e8-436a-8e9a-c62877fae07d
Effect
- Coat your active weapon with poison.
- the poison to create a Poison Cloud that can poison all creatures in an area
Condition: Coated in Basic Poison
Duration: 10 turns
- Targets must succeed a DC 11
Constitution saving throw or become .
- On a successful save, target receives for 2 turns.
Area: Poison Cloud
![Poison Cloud Poison Cloud](/w/images/thumb/7/79/Poison_Cloud_cloud_Icon.webp/30px-Poison_Cloud_cloud_Icon.webp.png)
Duration: 1 turn
AoE: 1 m / 3 ft (Radius)
Chance to set Poisoned.
Type: Cloud
Condition: Poisoned
Where to find
- Obtainable from various merchants, enemies, and locations throughout the game.
- Can be crafted via Alchemy by combining
Vitriol of Bonecap (procured from
Bonecap) and any Ashes. (see notes)
Notes
Don’t recommend to buy the costy ingredient (minimum 3 Bonecap, 5 GP each + Oleander 4 GP = 19 GP vs 10 GP when buying the result), not worthy…