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Quelenna
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Spoiler warning: The following content contains unhidden spoilers for Act 1. |
Quelenna | |||||||||||||
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Medium Humanoid | |||||||||||||
Level 2 Wizard High Elf | |||||||||||||
Stats | |||||||||||||
Armour Class | 10 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 50 kg (100 lb) | ||||||||||||
Initiative | +0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Immunity to sleep and advantage on saves against Charmed. | ||||||||||||
| Automatically attack an enemy moving out of your reach. |
Quelenna is a high elf bandit that is raiding the Overgrown Ruins. She walks between a vantage point over the Chapel Entrance, and occasionally down the stairs south of her.
A book found in her possession suggests an interest in divination through Talis cards, and/or a possibly burgeoning relationship with a Talis diviner named Alys.
Involvement
Act One
Quelenna can be found at the Chapel Entrance with Gimblebock, Taman, and Warryn. When the player approaches, Gimblebock will automatically engage them in conversation. Depending on how this conversation goes, the group will either leave or attack the player.
Combat
Attacks and abilities
Loot
- Talis: Divination without Magic
- Scroll of Mage Armour (will not drop if already used)
- Scroll of Sleep (will not drop if already used)
- 12-17 Gold Pieces
- Quarterstaff
- Simple Robe