Ad placeholder
Darkness
Jump to navigation
Jump to search
For the equivalent ability, see .
Darkness is a level 2 evocation spell. This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and those within it.
Description
Create a cloud of magical darkness that and creatures within. Creatures cannot make ranged attacks into or out of it.
Properties
- Cost
- Action + Level 2 Spell Slot
- Details
- Range: 18 m / 60 ft
- Creates Area: Darkness
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Darkness
Darkness
Duration: 10 turns
AoE: 5 m / 17 ft (Radius)
A shroud of magical darkness that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of the darkness.
- Type: Cloud
Condition: Blinded
- Ranged attacks and spells have a range of 3 m / 10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
How to learn
Classes:
- Class Level 3: Sorcerer, Warlock, Wizard, and Circle of the Land (Swamp)
- Class Level 5: Oathbreaker (Oath Spell)
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 7: Eldritch Knight
- Class Level 8: Arcane Trickster
- Class Level 10: Bard (via Magical Secrets)
Races:
- Character level 5: Drow, Drow Half-Elf, and Asmodeus Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- , s, and s can only cast the spell once per Long Rest.
- Effects that grant sight in magical darkness, such as the Warlock Eldritch Invocation , Eversight Ring from act 2, and Steelwatcher Helmet from act 3, allow ranged attacks into and out of this spell's area.
- The incantation for Darkness is Umbra, Latin for "shadow" or "shade".
Visuals
External Links
- Darkness on the Forgotten Realms Wiki