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Promise
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This article is about an item or other previously obtainable content that has since been removed from the game, and is no longer obtainable in the current version of the game. |
Promise is an uncommon, lightly enchanted (+1) special variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
A leafy pattern is carved into the dagger's blade. It glows faintly in the dark.
Properties
- Damage
- 1d4 + 1 (2~5) + Strength or Dexterity modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Finesse
- Light
- Thrown
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 65 gp
Special
The holder of this item gains:
- Shadow Blade: You have Advantage on Attack rolls against Lightly or Heavily Obscured targets when using this blade.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .