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Divine Smite (reaction)

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Revision as of 15:26, 12 December 2023 by HarveyPekar (talk | contribs) (nvm, rolling back, it breaks stuff)
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Also see Divine Smite Divine Smite
Divine Smite.webp

Divine Smite is a level 1 spell. Divine Smite is a Paladin Paladin reaction. The reaction can be done after successfully hitting a target with any melee weapon attack, and can be used multiple times in one attack (e.g. while dual-wielding). It is the reaction version of Divine Smite Divine Smite.

Description

Your weapon deals an additional 2d8Damage TypesRadiantDRS, increased by 1d8Damage TypesRadiant when attacking fiends or undead.

Properties

Cost
Level 1 Spell Slot
Damage
D8 Radiant.png 2d8 (2~16) Damage TypesRadiant
+
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant (conditional)

At higher levels

  • When Divine Smite is cast at 2nd Level or higher, damage increases by 1d8Damage TypesRadiant for each Spell Slot Level above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage.

How to learn

Classes:

Notes

  • Does not cost a Reaction point.
  • In-game the reaction is split into one reaction for normal hits called Divine Smite and one for critical hits called Divine Smite: Critical Hit per level.
    • This means that with a level 2 spell slot you will have four reactions. Two for each level.
    • By default Divine Smite: Critical Hit is on auto and Divine Smite is disabled.
    • In-game Divine Smite is listed under Class Actions in your spellbook.