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Spell Rot (Condition)
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Unless you are Undead, each time you cast a spell you receive 2d6 Necrotic damage per spell level.
Cursed
Notes
- Cantrips, being spells without levels, do not trigger the damage.
- Can be prevented by Khalid's Gift
- If fast travelling to another area before leaving the Lair, such as Rivington, Spell Rot will not be removed.
Sources of Spell Rot
- Effects characters while they are in the Ancient Lair.