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Hastened (Condition)
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- Target gains +2 to Armour Class and Advantage on Dexterity Saving throws.
- Target's Movement Speed is doubled.
- Target gains an additional Action.
- When the condition ends, target becomes Lethargic and is unable to move or take Actions for 1 turn.
Sources of Hastened
Notes
- Sources of this condition include:
- The normal spell
- Drinking or throwing a
- Standing in the haste spores left by a
- Haste-like spells granted by items, such as or