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Part the Flesh
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Part the Flesh is a weapon action granted by Fleshrender.
Description
Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
Properties
- Damage
- 1d6 + 2 (3~8) + Strength or Dexterity modifier Slashing
- + 4 Necrotic
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
Condition: Rended Flesh
Duration: 3 turns
- Affected entity can't be healed and can't gain Temporary Hit Points.
How to learn
Granted by the weapons:
- Fleshrender
- Render of Scrumptious Flesh (inaccessible)
Notes
- The Constitution saving throw for Rended Flesh has a fixed DC of 18.
- The ingame tooltip states that this weapon action also deals an extra 4Piercing damage, but as of Full Release Patch 1, this is incorrect.