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Help the Spirit of the Amulet

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Revision as of 16:18, 26 August 2023 by 81.51.173.105 (talk) (Added missing objectives + rewards)
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Help the Cursed Monk is a quest attained in Chapter One of Baldur's Gate 3. It can be initiated by activating the Sentient Amulet. It cannot be completed until Chapter 3.

Objectives

Objectives and journal entries may vary pending player decisions and outcomes.

  • Find the lost amulet.
    • We read the journal of a Dark Justiciar. He mentioned an amulet of great power that also made the wearer laugh. It was cast into the lava.
  • Travel to Wyrm's Crossing.
    • We found the amulet. It's been possessed by a spirit. The spirit wishes to be returned to his granddaughter. She lives at the Open Hand Temple in Wyrm's Crossing.
  • Find Shirra Clarwen
    • We reached the Open Hand Temple. We should look for the spirit's granddaughter - Shirra Clarwen.
  • Bring the spirit of the amulet to Shirra.
    • We learned that Shirra Clarwen passed away. She is buried in a crypt under the temple.

If the player refuses to bear the monk's curse:

  • Quest Completed!
    • The spirit possessed Shirra's body. We refused to take on his madness, putting a stop to him instead. His spirit will forever remain cursed.

If the player agrees to bear the monk's curse:

  • Quest Completed!
    • The spirit possessed Shirra's body. We agreed to take on the curse of his madness, allowing his spirit to pass on.

Rewards

  • Tasha's Hideous Laughter as an action once per long rest (if the player agrees to bear the monk's curse)
    • Agreeing to bear the monk's curse will present the player with two DC15 Wisdom Saving Throws. Each failure will subtract 1 point of Wisdom from your character permanently.
    • This path also removes any magical effects from the Sentient Amulet in the player's inventory.
  • Sentient Amulet (Very Rare) (if the player refuses to bear the monk's curse and fights him)
  • 200 XP