For the melee version of this action see: Sneak Attack (Melee)
Sneak Attack is a Rogue action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with ranged weapons.
Description
Deal an extra 1d6 damage to a foe you have Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have
Disadvantage.
Properties
- Cost:
-
Action
- Damage:
- Normal weapon damage
- +
1d6 (1~6)
Weapon
- Details:
-
Range: Normal weapon range
-
Recharge: Per turn
At Higher Levels
For every 2 Rogue Levels above 1, your Sneak Attack deals an additional 1d6PhysicalDRS damage, up to 6d6 at Level 11:
How to learn
Notes
- Initiating an attack using Sneak Attack as an
Action, then selecting a consumable arrow will result in the character executing a with the chosen arrow.
- Does not automatically trigger an off-hand attack when dual wielding Hand Crossbows.
- Can be set as a
Reaction
- Sneak Attack as
Reaction is treated as a Damage Rider Source (DRS).
- When using , uses the damage type of the equipped main hand ranged weapon.
- For example, using
Ne'er Misser in the main hand causes Sneak Attack to deal
Force damage.
- For example, using
- Sneak Attack as