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Spell
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Hunger of Hadar (
)
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2d6 (2~12)
Cold
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2d6 (2~12)
Acid
Creatures within this black sphere are
Blinded and take damage at the end of their turn and the start of their turn.
Creatures starting their turn in the area take 2d6
Cold damage. Creatures ending their turn in the area possibly take 2d6
Acid damage.
The area is
Difficult Terrain.
- +
Weapon Action
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Moonlight Butterflies (
)
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Normal weapon damage
- +
Strike a foe, dealing additional
Psychic damage equal to your proficiency bonus, conjuring an illusory swarm of moon-pale butterflies and gaining
Advantage on attacks against the target.
Class Action
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Invoke Duplicity (
)
-
Distract your enemies with an illusion. Within
3 m / 10 ft of the illusion,
Attack rolls have
Advantage for you and your allies.
Both the attacker and the creature must be within
3 m / 10 ft of the illusion.
Range: 3 m / 10 ft
Main Hand Attack
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Main Hand Attack (
) –
Adamantine Longsword
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1d8 (1~8) + Strength modifier
Slashing
Make a melee attack with your equipped weapon.
Melee: 1.5 m / 5 ft
Multiattack
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Multiattack (Water Elemental) (
)
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2d4 (2~8) + Strength modifier
Bludgeoning
- +
2d4 (2~8)
Cold
- +
2d4 (2~8) + Strength modifier
Bludgeoning
- +
2d4 (2~8)
Cold
Descend on a creature to scorch it with a multitude of primordial flames.
Melee: 1.5 m / 5 ft
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