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Fiery Return
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Fiery Return is a passive feature that grants extra bonus actions when you deal fire damage with a leveled spell.
Description
When you deal Fire damage with a non-cantrip spell, you yourself and gain an additional
Bonus action this round.
Condition: Extra Bonus Action
Duration: 1 turn
- Grants an additional
Bonus action on this turn.
Condition: Burning
Duration: 2 turns
- Takes 1d4
Fire damage per turn.
- Can be removed with the action, using a Healing Potion or gaining .
- Immune from if .
- action can be used on Burning characters and/or objects.
How to learn
Granted by the equipment:
Circlet of Fire (unobtainable)
Pyroquickness Hat
Notes
- The conditions for activating Fiery Return are to deal fire damage with a non-cantrip spell or a melee spell attack roll.
- Attacks with count as melee spell attacks so they trigger Fiery Return. However, this is not true of a permanent Flame Blade acquired though the exploit described here.
- The
Daredevil Gloves can turn ranged spell attacks into melee spell attacks so cantrips like can trigger Fiery Return when paired with the gloves.
Bugs
- When triggering Fiery Return with a
Bonus action (for example with ), the extra bonus action will be consumed immediately.