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Act Three/Approval
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Spoiler warning: The following content contains unhidden spoilers for Act 3. |
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This page contains known companion approval that can be gained or lost within Act Three. The approval is organized by event or character, grouped by subregions which in turn are grouped by regions.
Rivington
See also: Rivington
- Tell Yenna to get lost. +1 -1 -1
- Give Yenna coin, food, or offer to go find a guard +1 +1
- Offer to go find a guard for Yenna +1
- After offering to find a guard for Yenna, give her food or gold. +1
- Give Yenna coin or food or tell her that her mum is probably dead. +1
Wyrm's Crossing
See also: Wyrm's Crossing
- TBD
Lower City
See also: Lower City
- When Araj asks you to follow her inside, say "Lead on". -1
- TBD
Lower City Sewers and Undercity Ruins
See also: Lower City Sewers and Undercity Ruins