Talk:Gloves of Power
Latest comment: 26 April by 175.193.165.29 in topic Probability
Probability
Does anyone know the probability of Bane being inflicted? It seems incredibly low --GoingMenthol (talk) 15:08, 21 January 2024 (CET)
- If you go to the wiki page for the passive it says it's a DC 11 Charisma saving throw. Nattern (talk) 16:12, 21 January 2024 (CET)
- If you want something more reliable, the Gloves of Baneful Striking have pretty much the same Bane-on-hit effect, but with a 100% chance. NtCarlson (talk) 16:16, 21 January 2024 (CET)
- If it seems as if you're never hitting, it might also be possible that the character wearing the gloves isn't Branded. --HarveyPekar (talk) 21:43, 21 January 2024 (CET)
- It depend on Spellmodifier against CHA saving throws. 175.193.165.29 12:06, 26 April 2024 (CEST)
does anyone have access to the game's code to check how these are coded to see if the Bane effect requires the Brand? I have not seen anything definitive, and the way the other items that require the Brand are described, the requirement is mentioned as part of the effect, where here it is described in the Flavor Text. i feel it would be worth checking thr code, then adding a note to confirm one way or the other, since the way these describe the requirement is different than the way the other Branded items describe the requirement. 73.63.43.186 15:50, 9 February 2024 (CET)
- I recently did, and the bane effect does require the brand. It is currently listed on the Absolute's Bane page. Nattern (talk) 16:03, 9 February 2024 (CET)