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SG Rage

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Condition Type Icon.pngSG_Rage is a status group.

Removal

The following spells/actions remove all conditions in this status group:


List of conditions in SG_Rage

Condition Effects

A Mist Most Scarlet (Condition) A Mist Most Scarlet

Berserk (Condition) Berserk

  • A frenetic rage racks the affected entity's flesh. Its Multiattacks each deal an additional 1d8Damage TypesBludgeoning damage and knocks targets Prone Prone
  • It also gains Resistance to Slashing, Piercing, and Bludgeoning damage, and has Advantage Icon.png Advantage on Strength Checks and Saving Throws.
  • This frenzy ends if the affected entity regains all its hit points.

Blood-scent Frenzy (Condition) Blood-scent Frenzy

  • Affected entity has Advantage Icon.png Advantage on melee attacks against any target that doesn't have all of its hit points, provided it's not a construct, an ooze, a plant, or an elemental.

Bloodlust (Condition) Bloodlust

  • Creature can attack three times. It regains 3d8hit points if it lands a killing blow.

Bloodrender (Condition) Bloodrender

  • Affected entity deals an additional 1d4Damage Typespiercing on all hits while taking 1d4Damage Typespiercing per turn.
  • Whenever the affected entity kills a target, it regains 3d6hit points.

Buthir's Wrath (Condition) Buthir's Wrath

Tactician Difficulty:

  • Buthir is enraged! Strength increased by 4, Armour Class reduced by 2, and has Resistance to all physical damage.

Deathbringer's Legacy (Condition) Deathbringer's Legacy

Distressed (Condition) Distressed

Festering Frenzy (Condition) Festering Frenzy

  • This gnoll will become Frenzied Frenzied at the start of his next turn.

Frenzied (Condition) Frenzied

  • Deal an additional 2 damage with melee and improvised weapons, and when throwing objects.
  • Cannot cast or concentrate on spells.

Frenzied Fury (Condition) Frenzied Fury

  • Overwhelmed with rage, the gnoll can attack three times per turn.

Frenzied Spores (Condition) Frenzied Spores

  • Glut has increased hit points and Strength. It has access to more spore spells.

Induced Rage (Condition) Induced Rage

  • The mix of chemicals has thrown the Owlbear into a fit of rage. It is stronger, jumps further, gains a multiattack, and can rupture the earth.

Owlbear's Rage (Wildshape) (Condition) Owlbear's Rage

Owlbear's Rage (Condition) Owlbear's Rage

Polma's Wrath (Condition) Polma's Wrath

Polma is enraged! Strength increased by 4, Armour Class reduced by 2.

Rage (Condition) Rage

  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
  • Has resistance to Damage TypesPhysical damage, and Advantage Icon.png Advantage on Strength Checks and Saving throws.
  • Cannot cast or concentrate on Spells.

Rage (Boar) (Condition) Rage

Rage: Bear Heart (Condition) Rage: Bear Heart

Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

Rage: Eagle Heart (Condition) Rage: Eagle Heart

Rage: Elk Heart (Condition) Rage: Elk Heart

Rage: Tiger Heart (Condition) Rage: Tiger Heart

Rage: Wolf Heart (Condition) Rage: Wolf Heart

Seething Fury (Condition) Seething Fury

  • Rage brews within the gnoll. Once it gives in to its fury, it'll be able to attack multiple times per turn.

Spider Queen's Wrath (Condition) Spider Queen's Wrath

Tactician Difficulty:

  • Creature is enraged! Gains an additional attack per turn. Strength is increased by 2 and has Resistance to physical damage.

Unbridled Wrath (Condition) Unbridled Wrath

  • Releasing a decade of pent-up rage in a blaze of infernal fury.
  • The affected entity is Immune to Fire damage.