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Open Wounds
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Open Wounds is a redcap action which causes an enemy to .
Description
Rend a creature's flesh and make them Bleed.
Properties
- Cost:
- Action
- Damage:
- 2d6 (2~12) Piercing
- Details:
- Range: 18 m / {{{range ft}}} ft
- DEX Save (Spell save DC)
Condition: Bleeding
Duration: 2 turns
Spell save DC Dexterity saving throw
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
How to learn
Used by creatures: Redcap