Ad placeholder
Rage (Condition)
Jump to navigation
Jump to search
Template:Up to date
- Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
- Has resistance to Physical damage, and Advantage on Strength Checks and Saving throws.
- Cannot cast or concentrate on Spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Notes
- The unarmed damage bonus is not listed in the in-game tooltip.