User:PcGameHunter/Sandbox
Jump to navigation
Jump to search
Nautiloid
Act 1
Wilderness
General
- After summoning Lump the Enlightened and telling him your deal is done, let him have one lick +1
Ravaged Beach
- Accept his apology for attacking you +1
- Attack the Tieflings holding Lae'zel in a cage +1
- Ask Lae'zel to say 'please' after rescuing her +1
Chapel Entrance
- Choose the 'Attack' dialogue option when speaking to Taman and Gimblebock +1
Druid Grove
- Refuse to help Zevlor persuade Kagha to let the Tieflings stay +1
- Scold Elegis for being scared of a few goblins OR tell her to get to digging their own graves +1
- While speaking with Arron, say the refugees will be fine due to their devilish powers +1
- Tell the Tielfling kids trained by Asharak that they are going to die +1
- Make Zorru bow to Lae'zel +1
- After the conversation with Zorru tell Lae'zel that she is good at interrogations +1
- Offer to heal Pandirna for a price but pocket the money and leave +1
- As the Dark Urge, break Pandirna's legs and kill her +1
- As a Barbarian, tell Pandirna to hush or you will snap her neck +1
- Let Arka shoot Sazza +1
- In the Underground Passage, after reviving Findal tell him you are here to finish the job and kill him +1
- While using Speak with Animals convince Topaz the bird that the key in its nest is dull OR choose the bard-specific option about a song OR kick at the bird +1
- Prod Nettie's bird twice +1
- Attack Nettie (no need to kill her) +5
- When confronting Kagha about the shadow druids, choose to attack her instead of persuading her +1
- Telling Auntie Ethel about the tadpole in your head. +1
- When speaking to Mattis, steal the ring +1
- As a Rogue, pick Mirkon's pockets while he is distracted by the harpies +1
- After saving Mirkon, tell him to "stop snivelling or they'll be back" +1
- Threaten Mol when first meeting her in the Tiefling Hideout +1
- After agreeing to steal the Idol of Silvanus for Mol and obtaining it, tell her you will be keeping it +1
- If Arabella has died, lie and tell Locke and Komira that Kagha will release her soon +1
- Attack the Tieflings
- Kick Timber the squirrel +1.
- If you miss, try to kick her again +1
- As Dark Urge, when you are confronted by a companion about kicking Timber, say she came right at you OR that your instincts are sharp and to stay out of the way +1
- As a Bard, when you walk up to Alfira and talk to the squirrels, first choose the option "Shhh - you're ruining the song", and only afterwards the class-specific "Sing along with them..." +1
- Take Alfira's lute out of her hands and smash it +1
- Tell Alfira she should give up on her song +1
When speaking to Kagha after Arabella is freed or died
- Tell Kagha that you would have killed Arabella outright +1
- Tell her you just wanted to see what would happen +1
- Tell her that it was quite a show +1
- Attack her +1
While the Druid Grove is preparing for the goblin attack
- Tell Zevlor (or Asharak if Zevlor is dead) that you are here to take the grove for the goblins/are here with the goblins +5
- As the Dark Urge, tell Zevlor the goblin horde is yours +1
- Tell Mirkon you are not here to save them +1
- Tell Lakrissa to buy you a drink +1
- If you start attacking the Tieflings before Minthara arrives, betray her while speaking to her +5
- Agree to help the Tieflings for Wyll
- When speaking with Zevlor after his confrontation with Aradin, agree to help pursuade Kagha to stop the ritual -1
- Soothe Silfy after she steals from you -1
- Tell Locke and Komira (Arabella's parents) that the druids are overreacting and that you will talk to them -1
- Swear to Nettie you'll take the Wyvern Poison -1
- Catching Mattis's sister pickpocketing you and telling her you won't be mad -1
- Persuade Kagha to fight against the Shadow Druids -1
- After fighting the Shadow Druids, tell Zevlor you will kill the goblin camp's leaders without asking for compensation -1
- If you are confronted about stealing the Idol of Silvanus return the idol and apologise -1
- Convince Kagha to turn on the Shadow Druids -1
Forest
Owlbear Nest
Sunlit Wetlands
- When talking with Johl and Demir after Auntie Ethel leaves, ask them to "Trust a more experienced soul." (Ranger only) +1
- When entering the Sunlit Wetlands, pass the check to break the illusion, then say 'BAA' at the redcaps when you speak to them ( +1)
- Say 'BAA' at the redcaps a second time +1
- Let him kill Gandrel +10
- Tell Auntie Ethel about the tadpole
- Speak to Lorin and roar at him
- When Auntie Ethel's true form surrenders, accept the deal to let her go, with or without Mayrina +5
- After killing Auntie Ethel's true form, use the wand to resurrect Mayrina's dead husband Connor, give her the wand, then tell Astarion that it was funny
- Reveal his identity to Gandrel -??
- Don't let him kill Gandrel -3
- Disagree with Auntie Ethel and tell her you believe Mayrina is in trouble -??
- Tell Mayrina that Auntie Ethel killed Demir and Johl -1
- Reject the offer to get Auntie Ethel's Hair -5
- Reject Mayrina's reward for saving her -1
Blighted Village
- Enter the Village by either attacking the goblin an the East gate, or by persuading or performing as a Bard at the South gate. +1
- Deliver the final blow to the goblin Fezzerk +1
- Intimidate The Ornate Mirror into letting you pass +1
- Give him the Necromancy of Thay +5
- Request to be compensated by Barcus Wroot after saving him from the windmill +1
- Interrupt the bugbear and ogre in the barn +1 OR let Astarion interrupt them +5
- Read the Necromancy of Thay -1
- Drop and prepare to destroy the Necromancy of Thay -5
- Pay Fezzerk a lot of gold to let you pass -1
- Tell Barcus Wroot that he owes you nothing after rescuing him -1
The Risen Road
- Side with Karlach during Wyll's confrontation with her
- At the tollhouse, tell the merchant Cyrel that you'll take the supplies and everything else she owns
- Pass the check to order Flind, the Gnoll warlord to attack the survivors in the cave instead of you +1
- Pass the check to order Flind to feast on other Gnoll +1
- Pass the check to order Flind to kill herself +1
- Obey and eliminate Rugan when asked by Zarys
- Speak to the artist and call him a slave
Zhentarim Hideout
- Kill Rugan when Zarys asks you to do so. +1
- After purchasing Oskar Fevras, tell him "my slaves do not speak until they are spoken to" and then say "I don't make jokes with my slaves". +1
- Buy Oskar Fevras from Brem -1
- Agree to give Oskar Fevras 200 gold once you free him -1
Goblin Camp
- Deceive the goblins, say 'you can't be serious', then fling poo at them
- Boo Volo as he performs +1
- Tell Tracker Grikka (or another goblin NPC) that you will "get answers for them" when discussing their prisoners +1
- Tell Torturer Spike to let you show him how it's done. +1
- Remove the ring from Crusher's foot after you kneel in front of him +1
- Make Crusher kiss your foot +1
- Make Crusher kiss your foot after defeating him in a fight.. +1
- Continue to attack Crusher after he is defeated, if he attacks you. This will make the whole camp hostile +1
- Pick a fight with Priestess Gut in the throne room or in her chambers +1
- Tell Priestess Gut you are ready to clear your head -1
- Tell Eight that you are sorry for the loss of his parents -1
- Tell Roah Moonglow that you killed her friends in the Zhentarim Hideout +1
- Agree to endure Abdirak's teachings on Loviatar's love +5
- Tell Minthara that Sazza was too stupid to understand you +1
- Tell Minthara that Sazza didn't know who you were -1
- Agree to attack the Grove with Minthara +1
- When finding goblin children throwing rocks at jailed Halsin, tell them to use sharper stones +1
- Turn down Halsin's request to help him save the grove in favor of saving yourself first
- Agree to help Halsin after freeing him -1
Rosymorn Monastery Trail
Crèche Y'llek
- Vandalise the portrait of Vlaakith +1
- When convincing Varsh Ko'kuu to give you the Githyanki egg, tell him you will use it for an omelet or sell it +1
- Ask the Inquisitor how he knows so much about you +1
- Ask the Inquisitor what you'll get in return for producing the weapon +1
- Tell the Inquisitor you accept gold as a reward +??
- If Lae'zel is chosen to use the zaith'isk, succeed a difficult (30) persuasion or Wisdom check to have her get out of it before it harms her +??
- If Lae'zel is chosen to use the zaith'isk, succeed a difficult deception check or a Wisdom check followed by a persuasion check (21) to have her get out of it during the second phase. Will permanently lower Lae'zel's INT by 2. +??
- If Lae'zel is chosen to use the zaith'isk, succeed a difficult deception check or a Constitution check followed by a persuasion to have her get out of it during the third phase. Will permanently lower Lae'zel's INT and WIS by 2. +??
- When convincing Varsh Ko'kuu to give you the Githyanki egg, tell him you will raise it as your own or find a more forgiving creche -1
Underdark
- Tell BOOOAL he is a fake god and tell him you'll just kill him and take his power +5
- Agree to be BOOOAL's chosen +1
- Tell Spaw "Sure, I can handle those Duergar nearby" +1
- Tell Glut you will kill Spaw for him +??
- Tell Glut "I'll have no part of this" or "If you're so eager for blood..." option when asked to eliminate Spaw +1
- Steal the Boots of Speed from Thulla +1
- Ask Baelen for compensation before throwing him a Misty Step scroll to escape the Bibberbang field +1
- Push Corsair Greymoon off of the boat on your first voyage to Grymforge +1
- When BOOOAL offers to share his power, say you won't let him enslave the Kuo-toa any longer -1
Grymforge
- Decide to attack Morghal and Orgath after finding out they use slaves +??
- Ask Ward Magmar how to get a slave of your own +??
- When talking to Ward Magmar about traveling to Moonrise Towers, choose "Moonrise Tower holds the answers we need" +??
- After poisoning Ward Magmar, tell Skickpit to take the elevator to the surface. +1
- After finding Philomeen, talk to Lunkbug and mention she wants Laridda to move on +??
- Instigate a fight against Elder Brithvar by either taunting him to take your gold or suggesting involving Sergeant Thrinn in the conspiracy against Nere +??
- After rescuing Nere, tell him to finish the slaves, or choose to say nothing +??
- Express your disgust toward slavery when talking to Ward Magmar -1
- Pay your respects to the pile of dead deep gnome corpses after killing Brathwen and Viss -??
- Persuade Skickpit you're willing to kill his slavers -??
- Agree to help Lunkbug find Philomeen -??
- Stand up for the deep gnome slaves when they're threatened by Nere once he's freed -1
- Convince Elder Brithvar to free the deep gnomes after fighting Nere alongside the Duergar -1
Campsite
- Tell him you'll sleep better for it when he says he'll keep watch +1
- In camp on the first night, tell Shadowheart to remain cautious +1
- Tell him how you'd like to die (decapitation, stabbing, or poison) +5
- Feed the Owlbear Cub when it arrives at the Camp
- Pet the Owlbear Cub in your camp
- After he asks you to describe his beauty, choose "Is that all you want? Shallow praise?" Or "You're beautiful." +1
- Say "Karlach is beautiful. You're fine, though."
- Threaten to kill Mizora during her first appearance +1
- Agree to sleep with him. +5
Camp/Conversations
- When telling him how you'd like to die, tell him you'll spill his guts, or that you would prefer another party member do it -1
- Give Gale the Necromancy of Thay, or destroy it. -5
- Allow Volo to follow through with his attempt to remove the parasite
- Say "I brought you back, didn't I?" or "I thought the mind flayer parasite protects you from light?" or "I think I preferred you as a pile of ash." when speaking to him after reviving him if he died from the Sun Lance blast in Rosymorn Monastery. -5
Vampirism
- When you first catch him trying to drink your blood in camp:
- Forbid him to drink blood from other people -5
- During the first conversation about Cazador, tell him he's on his own -5
Raphael's Deal
- When meeting Raphael, tell him "I'll do anything to get rid of the tadpole." -5
- After meeting Raphael, tell Astarion that "you might not be able to outfox him, but I will." -1
- (Warlock-only) After meeting Raphael, say that he's "only a cambion" and that you can handle him. -1
Party at the Camp
- If you already have a partner, tell him "I'm looking forward to it. It'll be fun." or ask him if he's feeling jealous. -1
- Speak to him, end the conversation without agreeing to sleep with him, then make arrangements with another companion. Then talk to Astarion again and tell him you're spending the night with someone else. -1
- Turn him down if he offers to sleep with you. -1
- Fail the Persuasion roll (DC 15) to make Astarion say 'please' when offering to sleep with you. -1
Raphael's deal
- Meeting Raphael
Vampirism
- Letting him bite you
- When the rest of the camp finds out Astarion is a vampire, tell them you trust him or tell them that if they don't like it, they can leave +5
- Agree with Astarion that him feeding on your enemies sounds good +5
- When he asks whose blood you'd hypothetically drink, choose any option +1
- While speaking about Cazador, tell him that you'll watch his back or that you'll keep each other safe +5
Act 2
Act 3
Approval
The following story and dialogue choices will cause Astarion to gain approval.
Act One
Act Two
Act Three
Disapproval
The following story and dialogue choices will cause Astarion to lose approval.