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Blood Thirst

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Revision as of 14:32, 16 February 2024 by T-Furan (talk | contribs) (Patch 6 change, the passive now only works at non-full-hp, as intended.)
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Blood Thirst is a passive feature that allows the wearer to deal extra damage if they themselves are injured.

Description

Unarmed and melee attacks will deal an extra 2Damage TypesNecrotic damage as long as you don't have your full health. If you don't deal any damage this turn, you will take 1d4Damage TypesNecrotic damage at the end of your turn.

How to learn

Granted by the equipment:

Notes

  • Blood Thirst does not damage the wearer unless they are in combat, even if they are in turn-based mode.