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Encrusted with Frost (Condition)

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  • When there are 7 or more turns remaining, the entity must succeed a DC 12  Constitution saving throw or take 1d4Damage TypesCold and become Frozen Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.

Notes

The ingame description is wrong, the cold damage comes from succeeding the saving throw, while the frozen effect is from failing it.[Needs Verification]

Sources of Encrusted with Frost

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Items that Apply Encrusted with Frost