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User contributions for CommanderStrawberry
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30 December 2023
- 12:2112:21, 30 December 2023 diff hist +6,140 N Modding:Creating and Exporting Meshes in Blender Created page with " In this tutorial I will assume you are generally knowledgable about how to put meshes together, so this will focus on things specific to Baldur’s Gate 3 exporter. ==Setup== modder’s multitool First you need Blender 3.6 and to install Norbyte’s Blender installer. https://github.com/Norbyte/dos2de_collada_exporter Make sure you install it correctly- this video is quite out of date but should give you some example of how to install it. You should also install Padme..." Tag: Visual edit: Switched
28 December 2023
- 17:3917:39, 28 December 2023 diff hist +6 Modding:VertexColorMaskSlots No edit summary Tag: Visual edit
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26 December 2023
- 16:3016:30, 26 December 2023 diff hist +2 Modding:VertexColorMaskSlots No edit summary Tag: Visual edit
24 December 2023
- 16:0916:09, 24 December 2023 diff hist 0 Modding:Coding An Item No edit summary Tag: Visual edit
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23 December 2023
- 21:5121:51, 23 December 2023 diff hist +47 Modding:VertexColorMaskSlots No edit summary Tag: Visual edit: Switched
- 21:1721:17, 23 December 2023 diff hist −7 Modding:VertexColorMaskSlots No edit summary Tag: Visual edit
- 21:1421:14, 23 December 2023 diff hist +212 Modding:VertexColorMaskSlots hex numbers
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21 December 2023
- 17:0817:08, 21 December 2023 diff hist +90 Modding:Creating mods No edit summary Tag: Visual edit
19 December 2023
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- 13:0413:04, 19 December 2023 diff hist +1,100 Modding:Coding An Item loca Tag: Visual edit
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- 10:5010:50, 19 December 2023 diff hist +2,169 N Modding:Coding An Item Created page with "<div class="nomobile" column-width: "60em2;> The start to creating a new item is Meanwhile in your '''Armor.txt''', they link up like this: Armor.txt new entry "MY_COOL_NEW_CIRCLET" type "Armor" using "_Head_Magic_Circlet" data "RootTemplate" "0000000000000000000000000002" data "Rarity" "Rare" data "PassivesOnEquip" "MAG_Radiant_Radiating_Helmet_Passive;CUSTOMPASSIVEIMADE" (The ; seperates passives. : implies connection) If adding a custom passive, your '''Pas..." Tag: Visual edit: Switched
- 10:3810:38, 19 December 2023 diff hist −2 Understanding Mod Folder Structure No edit summary Tag: Visual edit: Switched
- 10:3710:37, 19 December 2023 diff hist −18 Understanding Mod Folder Structure No edit summary Tag: Visual edit: Switched
- 10:3110:31, 19 December 2023 diff hist +1,584 Understanding Mod Folder Structure No edit summary Tag: Visual edit: Switched
- 10:2910:29, 19 December 2023 diff hist +5 Modding:Sample Templates No edit summary Tag: Visual edit: Switched
- 10:2710:27, 19 December 2023 diff hist +735 Modding:Sample Templates Amended outfits section Tag: Visual edit: Switched