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Bugbear: Difference between revisions
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{{CharacterInfo|name=Bugbear|STR=15|level=3|race=Bugbear|type=Humanoid|HP=27|AC=14|size=Medium|initiative=+2| | {{CharacterInfo | ||
|name=Bugbear | |||
|STR=15|DEX=14|CON=13|INT=8|WIS=11|CHA=9 | |||
|level=3 | |||
|race=Bugbear | |||
|type=Humanoid | |||
|HP=27 | |||
|AC=14 | |||
|size=Medium | |||
|initiative=+2 | |||
|passive= | |||
{{PAS|Brute}} | |||
{{PAS|Darkvision (Passive Feature)|Darkvision}} | |||
{{PAS|Opportunity Attack}} | |||
{{PAS|Tenacity}} | |||
|location= | |||
During the attack on the [[Druid Grove]]<br> | |||
[[Goblin Camp]]<br> | |||
[[Blighted Village]]<br> | |||
[[Circus of the Last Days]] | |||
|speed=9m / 30ft | |||
|weight=110kg | |||
|faction=[[Cult of the Absolute]] | |||
|image=[[File:Bugbear.jpg|350px]] | |||
|alt-image=[[File:Bugbear Model.png|250px]] | |||
|alt-name=3D Model | |||
|exp=20}} | |||
'''Bugbears''' are a generic humanoid enemy found throughout [[Act 1]], often fighting alongside goblins and other members of the [[Cult of the Absolute]]. These hairy humanoids that crave carnage and treasure in equal measure, using a mix of brute force and guile to get what they want. | |||
''' | |||
== Attacks and Abilities == | == Attacks and Abilities == | ||
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{{Attack Roll}}: +4 | {{Attack Roll}}: +4 | ||
{{DamageInfo|count=1|die=6|type=Piercing|plus=2}}{{Range|m=18|ft=60}} | {{DamageInfo|count=1|die=6|type=Piercing|plus=2}}{{Range|m=18|ft=60}} | ||
== Notable Bugbears == | |||
* [[Chop]] | |||
* [[Fyodor]] | |||
* [[Grukkoh]] |
Revision as of 02:08, 27 October 2023
Bugbear | |||||||
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Stats | |||||||
Level 3 | |||||||
| |||||||
Race | Bugbear | ||||||
Type | Humanoid | ||||||
HP | 27 | ||||||
AC | 14 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 110kg | ||||||
Initiative | +2 | ||||||
Passive features | |||||||
| |||||||
Character information | |||||||
Location | During the attack on the Druid Grove | ||||||
Faction | Cult of the Absolute | ||||||
Experience on kill | 20 | ||||||
3D Model | |||||||
Bugbears are a generic humanoid enemy found throughout Act 1, often fighting alongside goblins and other members of the Cult of the Absolute. These hairy humanoids that crave carnage and treasure in equal measure, using a mix of brute force and guile to get what they want.
Attacks and Abilities
Main Hand Attack - Morningstar
Attack roll: +4
1d8 + 2 (3~10) Piercing
1d8 (1~8) Physical
Throw - Javelin
Attack roll: +4
1d6 + 2 (3~8) Piercing
Range: 18 m / 60 ft