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Camp Supplies: Difference between revisions
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(→List of Camp Supplies: use cargo to generate lists) |
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=== 20+ Supply === | === 20+ Supply === | ||
{{ | {{:Camp Supplies/list query|where=supplies >= 20 AND is_drink = 0}} | ||
=== 15+ Supply === | === 15+ Supply === | ||
{{ | {{:Camp Supplies/list query|where=15 <= supplies AND supplies < 20 AND is_drink = 0}} | ||
=== 10+ Supply === | === 10+ Supply === | ||
{{ | {{:Camp Supplies/list query|where=10 <= supplies AND supplies < 15 AND is_drink = 0}} | ||
=== 5+ Supply === | === 5+ Supply === | ||
{{ | {{:Camp Supplies/list query|where=5 <= supplies AND supplies < 10 AND is_drink = 0}} | ||
=== 1+ Supply === | === 1+ Supply === | ||
{{:Camp Supplies/list query|where=supplies < 5 AND is_drink = 0}} | |||
===Alcohol=== | ===Alcohol=== | ||
{{:Camp Supplies/list query|where=is_drink = 1}} | |||
[[Category:Consumables]] | [[Category:Consumables]] |
Revision as of 14:36, 22 October 2023
Camp Supplies are Consumables such as Food and Drinks which allow characters to perform a Long Rest, restoring all Hit Points and expended Spell Slots.
Camp Supplies
- Every Food or Drink has an inherent
X
value of Camp Supplies. - At least 40 Camp Supplies (80 for tactician difficulty) worth of food and/or drinks need to be consumed in order to take a Long Rest. More supplies can be used at once during a Long Rest but it does not give any additional benefit. If the supplies requirement is not reached, instead of a Long Rest, the party takes a Partial Rest and regains only half of their spell slots and hp back while also not gaining any Short Rests.
- Alcoholic beverages can also be drunk with a Bonus action, granting condition to the character.
Related Achievements
Bedrolls and Breakfast
Take four full Long Rests in a single playthrough - adventuring's tiring work.
Punch Drunk
Defeat twenty opponents while a party character is drunk in a single playthough - down them.