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Divine Smite: Difference between revisions
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HiddenDragon (talk | contribs) (Switched to ActionPage, as its more of an action than a spell according to game files) |
Phantomsplit (talk | contribs) (Added DRS template) |
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| classes = Paladin | | classes = Paladin | ||
| summary = Divine Smite allows a {{Class|Paladin}} to expend a [[Spells#Spell Slots|Spell Slot]] to deal additional {{DamageType|Radiant}} damage with a melee weapon attack. | | summary = Divine Smite allows a {{Class|Paladin}} to expend a [[Spells#Spell Slots|Spell Slot]] to deal additional {{DamageType|Radiant}} damage with a melee weapon attack. | ||
| description = Your weapon emanates divine might as you strike, dealing an additional {{DamageText|2d8|Radiant}} damage. Deals an additional {{DamageText|1d8|Radiant}} damage to Fiends and Undead. | | description = Your weapon emanates divine might as you strike, dealing an additional {{DamageText|2d8|Radiant|drs=t}} damage. Deals an additional {{DamageText|1d8|Radiant|drs=t}} damage to Fiends and Undead. | ||
| class learns at level 2 = Paladin | | class learns at level 2 = Paladin | ||
| cost = action | | cost = action | ||
Line 13: | Line 13: | ||
| range = weapon | | range = weapon | ||
| higherlevels = | | higherlevels = | ||
* When '''Divine Smite''' is cast at 2nd Level or higher, damage increases by {{DamageText|1d8|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. This damage is capped to 5d8, so using | * When '''Divine Smite''' is cast at 2nd Level or higher, damage increases by {{DamageText|1d8|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage. | ||
| notes = | | notes = | ||
* '''Divine Smite''' cannot be triggered by ranged attacks. | * '''Divine Smite''' cannot be triggered by ranged attacks. | ||
* Does '''not''' consume the spell slot on a miss. | * Does '''not''' consume the spell slot on a miss. | ||
* Deals {{InfoBlob|Weapon Damage +}} | * Deals {{InfoBlob|Weapon Damage +}} | ||
** {{ | ** {{DamageText|2d8|Radiant|drs=t}} (to normal enemies) | ||
** {{ | ** {{DamageText|3d8|Radiant|drs=t}} (to fiends and undead) | ||
* Unlike other smite spells, '''Divine Smite''' can also be configured to trigger automatically on a hit or critical hit via the {{action|reaction}}s menu. | * Unlike other smite spells, '''Divine Smite''' can also be configured to trigger automatically on a hit or critical hit via the {{action|reaction}}s menu. | ||
** When triggered in this way, the only additional resource consumed is the selected level of spell slot. | ** When triggered in this way, the only additional resource consumed is the selected level of spell slot. |
Revision as of 03:01, 18 October 2023
Divine Smite allows a to expend a Spell Slot to deal additional Radiant damage with a melee weapon attack.
Description
Your weapon emanates divine might as you strike, dealing an additional 2d8RadiantDRS damage. Deals an additional 1d8RadiantDRS damage to Fiends and Undead.
Properties
- Cost:
- Action
- Damage:
- Normal weapon damage
- + 2d8 (2~16) Radiant
- Details:
- Attack roll
- Range: Normal weapon range
How to learn
Classes:
- Class level 2: Paladin
Notes
- Divine Smite cannot be triggered by ranged attacks.
- Does not consume the spell slot on a miss.
- Deals Weapon Damage +
- Unlike other smite spells, Divine Smite can also be configured to trigger automatically on a hit or critical hit via the Reactions menu.
- When triggered in this way, the only additional resource consumed is the selected level of spell slot.
- Despite being configured in the Reactions menu, Divine Smite never consumes the Reaction resource.
- If the weapon attack roll is a critical hit the damage is doubled (4d8Radiant, increasing by 2d8Radiant for each Spell Slot Level above 1st).