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Dominate Beast: Difference between revisions

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| race learns at level 1 =  
| race learns at level 1 =  
| race learns at level 2 =  
| race learns at level 2 =  
| granted by items = Keepsake Ring
| summary = This spell allows spellcasters to temporarily charm a Beast into fighting alongside the caster, rather than against them.
| summary = This spell allows spellcasters to temporarily charm a Beast into fighting alongside the caster, rather than against them.
| description = Make a Beast fight alongside you. Every time the Beast takes damage, it makes a [[Wisdom]] {{SavingThrow}} against your domination.
| description = Make a Beast fight alongside you. Every time the Beast takes damage, it makes a [[Wisdom]] {{SavingThrow}} against your domination.
Line 55: Line 56:
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes = * {{Class|Circle of the Land}}s who choose the Mountain or Underdark Land at level 7 learn this spell automatically.
| notes = * {{Class|Circle of the Land}}s who choose the Mountain or Underdark Land at level 7 learn this spell automatically.
* Granted by {{RarityItem|Keepsake Ring}}. {{Recharge|Long Rest}}
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Dominate beast|long}}
* {{FRWiki|Dominate beast|long}}

Revision as of 09:18, 17 October 2023

Dominate Beast.webp

Dominate Beast is a level 4 enchantment spell. This spell allows spellcasters to temporarily charm a Beast into fighting alongside the caster, rather than against them.

Description

Make a Beast fight alongside you. Every time the Beast takes damage, it makes a Wisdom Saving throw against your domination.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Condition: Dominated

Dominated Dominated

Duration: 10 turns

Wisdom saving throw

  • Affected entity will follow and fight alongside the caster of this spell.
  • Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.

How to learn

Classes:

Granted by the following items:

Notes

  • Circle of the Land Circle of the Lands who choose the Mountain or Underdark Land at level 7 learn this spell automatically.

External Links