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Ne'er Misser: Difference between revisions
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(Corrected description: Short rest is correct.) |
m (Enchantment roll damage. Spelling mistake.) |
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| icon =Hand Crossbow PlusOne Unfaded Icon.png | | icon =Hand Crossbow PlusOne Unfaded Icon.png | ||
| description = The {{rare|Ne'er Misser}} is an uncommon [[Hand Crossbows|Hand Crossbow]] that deals {{DamageType|Force}} damage on its attacks and grants the wearer the ability to cast [[Magic Missile]] once per short rest as a 3rd level [[Spells|Spell]]. | | description = The {{rare|Ne'er Misser}} is an uncommon [[Hand Crossbows|Hand Crossbow]] that deals {{DamageType|Force}} damage on its attacks and grants the wearer the ability to cast [[Magic Missile]] once per short rest as a 3rd level [[Spells|Spell]]. | ||
| quote = On the stock, the crafter of this crossbow etched in tiny print: 'Ifn yer gonna miss, why dontchyae stop | | quote = On the stock, the crafter of this crossbow etched in tiny print: 'Ifn yer gonna miss, why dontchyae stop being a wally, and hit instead!' | ||
| category = martial <!-- martial or simple --> | | category = martial <!-- martial or simple --> | ||
| melee or ranged = ranged <!-- melee or ranged, duh --> | | melee or ranged = ranged <!-- melee or ranged, duh --> | ||
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| rarity = rare <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = rare <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = +1 <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d6 <!-- Must follow this exact strict format, with the "+ X" being optional. --> | | damage = 1d6+1 <!-- Must follow this exact strict format, with the "+ X" being optional. --> | ||
| damage type = Force <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | | damage type = Force <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = <!-- Same format as regular damage. --> | | versatile damage = <!-- Same format as regular damage. --> |
Revision as of 07:02, 16 October 2023
The Ne'er Misser is an uncommon Hand Crossbow that deals Force damage on its attacks and grants the wearer the ability to cast Magic Missile once per short rest as a 3rd level Spell.
On the stock, the crafter of this crossbow etched in tiny print: 'Ifn yer gonna miss, why dontchyae stop being a wally, and hit instead!'
Properties
- Damage
- 1d6 + 1 (2~7) + Dexterity modifier Force
- Details
- Rarity: Rare
- Enchantment: + 1
- One-Handed
- Light
- Dippable
- Range: 15 m / 50 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 310 gp
Special
The holder of this item gains:
- Short Rest. : Cast the spell at Level 3 once per
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Shot ()
Deal regular damage and possibly inflict which cause extra damage on attacks.
- Mobile Shot ()
Make a Ranged Attack while moving. Prerequisite: Must have or this turn.
Where to find
- * Sold by Roah Moonglow in Moonrise Towers.