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Chromatic Orb: Difference between revisions
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| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by feats = Magic Initiate: Wizard | |||
| summary = This spell allows spellcasters to fire a ball of energy and deal the desired damage type to enemies. | | summary = This spell allows spellcasters to fire a ball of energy and deal the desired damage type to enemies. | ||
| description = Hurl a sphere of energy. | | description = Hurl a sphere of energy. |
Revision as of 21:47, 12 October 2023
Chromatic Orb is a level 1 evocation spell. This spell allows spellcasters to fire a ball of energy and deal the desired damage type to enemies.
Description
Hurl a sphere of energy.
It deals 3d8Thunder damage, or 2d8 Acid, Cold, Fire, Lightning or Poison damage and creates a surface.
Properties
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
- Upcast: Casting this spell at a higher level deals an extra 1d8 damage of the chosen type for each Spell Slot Level above 1st.
Variants
How to learn
Classes:
- Class Level 3: Arcane Trickster, and Eldritch Knight
- Class Level 6: [[ via Magical Secrets)
- Class Level 10: [[ via Magical Secrets)
Notes
- Also granted to s who choose the Eldritch Invocation at level 7+. When gained in this way, the spell can be cast once per Long Rest and doesn't expend Spell Slots.