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Transmuter's Stone: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| image = Transmuter's Stone | | image = Transmuter's Stone.webp | ||
| class learns at level 6 = Transmutation | | class learns at level 6 = Transmutation | ||
| summary = '''Transmuter's Stone''' is a {{Class|Transmutation}} free action that allows you to create [[Transmuter's Stones]] which allow you to give a creature various benefits by holding that stone. | | summary = '''Transmuter's Stone''' is a {{Class|Transmutation}} free action that allows you to create [[Transmuter's Stones]] which allow you to give a creature various benefits by holding that stone. |
Revision as of 08:19, 12 October 2023
Transmuter's Stone is a Transmutation free action that allows you to create Transmuter's Stones which allow you to give a creature various benefits by holding that stone.
Description
Store some of your transmutation magic in a small stone. A creature carrying the stone gains a benefit of your choice.
Once you have created a stone, you need to cast a Transmutation spell of Level 1 or higher or take a Long Rest before you can create another one.
Properties
- Cost:
- freeaction
- Details:
- Recharge: Until Long Rest
Transmutation Stones:
- Proficiency in Constitution saving throws. : Create a stone that grants the carrier
- : Create a stone that lets the carrier see in the dark out to a range of Range: 18 m / 60 ft.
- movement speed by 3 m / 10 ft. : Create a stone that increases the carrier's
- Resistance to Acid. : Create a stone that grants the carrier
- Resistance to Cold. : Create a stone that grants the carrier
- Resistance to Fire. : Create a stone that grants the carrier
- Resistance to Lightning. : Create a stone that grants the carrier
- Resistance to Thunder. : Create a stone that grants the carrier
Condition: Transmuter's Stone: Depleted Magic
How to learn
Classes:
- Class level 6: Transmutation
Notes
- You can cast ritual spells like outside of combat to refresh Transmuter's Stone without using any spell slots.
- Only one stone can be activate a time per character, though a creature can hold multiple stones from multiple characters