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Contagion: Difference between revisions

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{{SpellPage
{{SpellPage
| name = Contagion
| name = Contagion
| image = Contagion.webp
| image = Contagion Filth Fever.webp
| level = 5
| level = 5
| school = Necromancy
| school = Necromancy

Revision as of 08:51, 11 October 2023

Template:Up to date

Contagion Filth Fever.webp

Contagion is a level 5 necromancy spell. This spell allows spellcasters to infect their target with an affliction of their choosing, potentially resulting in the target contracting a disease.

Description

Poison a target and possibly afflict them with a disease of your choice.

Once infected, the target will roll a Constitution Saving throw each turn. If it accumulates 3 successes, it recovers. If it accumulates 3 failures, it contracts the Disease chosen by the spellcaster.

Properties

Details
Attack roll
 Melee: 1.5 m / 5  ft

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Variants

Condition: Contagion Poisoned

Contagion Poisoned Contagion Poisoned

Constitution saving throw

  • Has Disadvantage Icon.png Disadvantage on Attack rolls and Checks.
  • Each turn, it must succeed on a Saving throw, or the Poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the Disease corresponding to the variant of the spell Contagion that was cast.

How to learn

Classes:

Notes

  • Circle of the Land Circle of the Lands who choose the Arctic, Forest, or Underdark Land at level 9 learn this spell automatically.

External Links