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Selûne's Spear of Night: Difference between revisions
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| quote = 'One of the goddess Selûne's titles, Moonmaiden, has often been debated among the ecclesiastical. Common symbology certainly rejects the assumption of virginity. More to the point, 'maiden' itself carries some dusty connotations. How about Lunar Lady? Keeps the alliteration, too' - Margaery Henderplum | | quote = 'One of the goddess Selûne's titles, Moonmaiden, has often been debated among the ecclesiastical. Common symbology certainly rejects the assumption of virginity. More to the point, 'maiden' itself carries some dusty connotations. How about Lunar Lady? Keeps the alliteration, too' - Margaery Henderplum | ||
| where to find = {{SpoilerBox| | | where to find = {{SpoilerBox| | ||
Reward for sparing the [[Nightsong]] during [[Shadowheart]]'s personal quest, [[The Chosen of Shar]]. This spear is granted after completing [[Infiltrate Moonrise Towers]], upon speaking to [[Dame Aylin]] in camp for the first time.}} | Reward for sparing the [[Nightsong]] during [[Shadowheart]]'s personal quest, [[The Chosen of Shar]]. This spear is granted after completing [[Infiltrate Moonrise Towers]], upon speaking to [[Dame Aylin]] in camp for the first time. WARNING: there is a bug that can prevent you from obtaining the weapon - use your main character to speak to Aylin in camp for the first time, speaking with Shadowheart seems to show the animation, but the item is not granted.}} | ||
| type = Spears | | type = Spears | ||
| rarity = legendary | | rarity = legendary |
Revision as of 23:28, 10 October 2023
Selûne's Spear of Night is a legendary Spear that allows the wielder to cast Moonbeam and grants Advantage on Wisdom Saving Throws and Perception Checks.
'One of the goddess Selûne's titles, Moonmaiden, has often been debated among the ecclesiastical. Common symbology certainly rejects the assumption of virginity. More to the point, 'maiden' itself carries some dusty connotations. How about Lunar Lady? Keeps the alliteration, too' - Margaery Henderplum
Properties
- One-handed damage
- 1d6 + 3 (4~9) + Strength modifier Piercing
- Two-handed damage
- 1d8 + 3 (4~11) + Strength modifier Piercing
- Details
- Rarity: Legendary
- Enchantment: + 3
- Versatile
- Thrown
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 640 gp
Special
The holder of this item gains:
- Selûne's Blessing: You gain Advantage on Wisdom Saving throws and Perception Checks.
- Darkvision: You can see in the dark up to 12m.
- Cast Moonbeam once per Long Rest.
- Cast Moonmote once per Long Rest.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Maiming Strike ()
Possibly your target. They can't move.
Where to find
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.