Ad placeholder
Knock: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
HiddenDragon (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Knock | | name = Knock | ||
| image = Knock | | image = Knock.webp | ||
| level = 2 | | level = 2 | ||
| school = Transmutation | | school = Transmutation | ||
Line 56: | Line 56: | ||
| notes = * '''Knock''' can instantly open any non-magical lock regardless of its lockpicking difficulty | | notes = * '''Knock''' can instantly open any non-magical lock regardless of its lockpicking difficulty | ||
** Locks that resist '''Knock''' will have a status denoting so | ** Locks that resist '''Knock''' will have a status denoting so | ||
* Granted by {{ | * Granted by {{RarityItem|Knock Knuckle Gloves}}. {{Recharge|Long Rest}} | ||
| video = Knock Visuals.mp4 | | video = Knock Visuals.mp4 | ||
}} | }} |
Revision as of 22:02, 10 October 2023
Knock is a level 2 transmutation spell. This spell allows spellcasters to unlock non-magical locks.
Description
Unlock an object that is held shut by a mundane lock.
Properties
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
- Class Level 8: Arcane Trickster, and Eldritch Knight
Notes
- Knock can instantly open any non-magical lock regardless of its lockpicking difficulty
- Locks that resist Knock will have a status denoting so
- Granted by Knock Knuckle Gloves. Recharge: Long rest
Visuals
External Links
- Knock on the Forgotten Realms Wiki