Ad placeholder
Ray of Sickness: Difference between revisions
Jump to navigation
Jump to search
(added poison damage category) |
HiddenDragon (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{ up to date | 2023- | {{ up to date | 2023-10-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{SpellPage | {{SpellPage | ||
| name = Ray of Sickness | | name = Ray of Sickness | ||
| image = Ray of Sickness | | image = Ray of Sickness.webp | ||
| level = 1 | | level = 1 | ||
| school = Necromancy | | school = Necromancy | ||
Line 14: | Line 14: | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them. | | summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them. | ||
| description = Possibly | | description = Possibly {{Cond|Poisoned|Poison}}s the target. | ||
| action type = action | | action type = action | ||
| attack roll = yes | | attack roll = yes | ||
Line 60: | Line 60: | ||
[[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| notes = * {{Class|Draconic Bloodline}}s of Green (Poison) Ancestry learn this spell automatically. | | notes = * {{Class|Draconic Bloodline}}s of Green (Poison) Ancestry learn this spell automatically. | ||
* Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] | * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]]. | ||
* Granted by {{ | * Granted by {{RarityItem|Staff of Crones}}. {{Recharge|Short Rest}} | ||
| video = Ray of Sickness Visuals.mp4 | | video = Ray of Sickness Visuals.mp4 | ||
}} | }} |
Revision as of 20:24, 10 October 2023
Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them.
Description
Possibly s the target.
Properties
- Damage
- 2d8 (2~16) Poison
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8Poison damage for each Spell Slot Level above 1st.Condition: Poisoned
Duration: 2 turns
- Suffers Disadvantage on Attack rolls and Ability Checks.
How to learn
Notes
- s of Green (Poison) Ancestry learn this spell automatically.
- Also granted to s who choose the Eldritch Invocation at level 7+. When gained in this way, the spell can be cast once per Long Rest and doesn't expend Spell Slots.
- Granted by Staff of Crones. Recharge: Short rest