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Mage Armour: Difference between revisions
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{{ up to date | 2023- | {{ up to date | 2023-10-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{SpellPage | {{SpellPage | ||
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| condition = Mage Armour | | condition = Mage Armour | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| notes = * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] | | notes = * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Armour of Shadows}} at level 2+. This version of the spell can only target self, and doesn't expend [[Spells#Spell Slots|Spell Slots]]. | ||
* Doesn't stack with | * Doesn't stack with {{SAI|Unarmoured Defence (Barbarian)}} and {{SAI|Unarmoured Defence (Monk)}} | ||
* You can cast this spell on all party members then dismiss caster from party and this buff will persist. | * You can cast this spell on all party members then dismiss caster from party and this buff will persist. | ||
}} | }} |
Revision as of 20:17, 10 October 2023
Mage Armour is a level 1 abjuration spell. This spell allows unarmoured spellcasters to surround themselves with magical protection.
Description
Surround an unarmoured creature in a protective magical force. Its Armour Class increases to 13 + its Dexterity modifier
.
Prerequisite: The target can't be wearing Armour.
Properties
- Details
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Mage Armour
Duration: Until Long rest
- Base Armour Class is 13.
How to learn
Notes
- Also granted to s who choose the Eldritch Invocation at level 2+. This version of the spell can only target self, and doesn't expend Spell Slots.
- Doesn't stack with and
- You can cast this spell on all party members then dismiss caster from party and this buff will persist.
External Links
- Mage armor on the Forgotten Realms Wiki