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Haste: Difference between revisions
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|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: <code>10 turns</code> | |[[File:Duration 50px.png|frameless|upright=0.1]] Duration: <code>10 turns</code> | ||
*Target gains +2 to | *Target gains +2 to {{ArmorClass}} and {{Advantage}} on [[Dexterity]] [[Saving Throws]]. | ||
*Target's [[Movement Speed]] is doubled. | *Target's [[Movement Speed]] is doubled. | ||
* | *Target gains an additional <code>[[File:Actions Icons.png|frameless|25px]] [[Action]].</code> | ||
*When the condition ends, | *When the condition ends, target becomes Lethargic, and is unable to [[Movement Speed|Move]] or take [[Action|Actions]] for 1 turn. | ||
|} | |} |
Revision as of 07:02, 1 February 2023
Haste is a Level 3 Transmutation Spell. This spell allows spellcasters to allow their allies to become Hastened.
Description
Target yourself or an ally to become Hastened. The creature has a +2 bonus to Armor Class, Advantage on Dexterity Saving Throws, its Movement Speed is doubled, and can take one additional Action per turn.
When the condition ends, the creature becomes Lethargic.
Properties
File:Actions Icons.png Action + File:Spell Icon.png Level 2 Spell Slot
Available to level 5 Druid (Circle of the Land - Grassland), Sorcerer and Wizard.
Hastened |
Duration: 10 turns
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