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Uncanny Dodge: Difference between revisions
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{{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
|summary='''Uncanny Dodge''' is a togglable passive gained by | |summary='''Uncanny Dodge''' is a togglable passive gained by {{Class|Rogue}}s at Level 5. Uncanny Dodge allows the Rogue to reduce incoming damage once per round. | ||
|description=Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage. | |description=Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage. | ||
|image=Uncanny Dodge.webp | |image=Uncanny Dodge.webp |
Revision as of 07:19, 10 October 2023
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Uncanny Dodge is a togglable passive gained by s at Level 5. Uncanny Dodge allows the Rogue to reduce incoming damage once per round.
Description
Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.
How to learn
Classes:
- Class level 5: Rogue
Notes
- Uncanny Dodge can only be triggered by incoming Attack rolls, not by Saving throws rolled by the Rogue.