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Hand Crossbow: Difference between revisions
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| quote = The spring locks back with the tiniest, most satisfying click. | | quote = The spring locks back with the tiniest, most satisfying click. | ||
| category = martial | | category = martial | ||
| rarity = | |||
| melee or ranged = ranged | | melee or ranged = ranged | ||
| handedness = one-handed | | handedness = one-handed | ||
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| where to find = * Starting equipment for [[bard]]. | | where to find = * Starting equipment for [[bard]]. | ||
* Common loot throughout the game. | * Common loot throughout the game. | ||
* Can be found 2x in the boxes inside of the slavers tent in [[Grymforge]] {{coords|-632|325}} | |||
}} | }} |
Revision as of 22:09, 8 October 2023
Hand Crossbow is a mundane, nonmagical variant of the Hand Crossbows family of weapons. It is a martial ranged weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.
The spring locks back with the tiniest, most satisfying click.
Properties
- Damage
- 1d6 (1~6) + Dexterity modifier Piercing
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Light
- Dippable
- Range: 15 m / 50 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 50 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Shot ()
Deal regular damage and possibly inflict which cause extra damage on attacks.
- Mobile Shot ()
Make a Ranged Attack while moving. Prerequisite: Must have or this turn.