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Guardian of Faith (passive feature): Difference between revisions
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{{hatnote|This page is about the passive feature, Guardian of Faith. For other similar pages, see [[Guardian of Faith (Disambiguation)]].}} | |||
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| summary = '''Guardian of Faith''' is a passive feature that allows a creature to make a melee {{Attack Roll}} against enemies when they move into the creature's melee range. This is opposite of how [[Opportunity Attack]] works. | | summary = '''Guardian of Faith''' is a passive feature that allows a creature to make a melee {{Attack Roll}} against enemies when they move into the creature's melee range. This is opposite of how [[Opportunity Attack]] works. |
Revision as of 15:04, 3 October 2023
This page is about the passive feature, Guardian of Faith. For other similar pages, see Guardian of Faith (Disambiguation).
Guardian of Faith is a passive feature that allows a creature to make a melee Attack roll against enemies when they move into the creature's melee range. This is opposite of how Opportunity Attack works.
Description
When an Enemy enters your attack range, you can strike them.
How to learn
(Information not yet added.)