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Sting: Difference between revisions

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'''Sting''' is a [[Find Familiar#Imp Familiar|Find Familiar: Imp]] Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies.
'''Sting''' is a [[Find Familiar#Imp Familiar|Find Familiar: Imp]] Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies.



Revision as of 12:25, 3 October 2023

Sting is a Find Familiar: Imp Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies.

"Sting a creature to deal 1d4 + 3 Piercing damage. Potentially deals an additional 1d6 Poison damage. If the attack hits, but the target saves successfully, they still take half the additional damage."

Action Icon.png Action

Damage 1d4 + 3 + 1d6
Damage Types Piercing, Poison
Range 1.5m / 5ft
Saving Throw Constitution

Description

Sting a creature to deal 1d4 + 3 Piercing damage. Potentially deals an additional 1d6 Poison damage.

If the attack hits, but the target saves successfully, they still take half the additional damage.

Properties

Action Icon.png Action