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Sting: Difference between revisions
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'''Sting''' is a [[Find Familiar#Imp Familiar|Find Familiar: Imp]] Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies. | '''Sting''' is a [[Find Familiar#Imp Familiar|Find Familiar: Imp]] Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies. | ||
Revision as of 12:25, 3 October 2023
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Sting is a Find Familiar: Imp Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies.
Description
Sting a creature to deal 1d4 + 3 Piercing damage
. Potentially deals an additional 1d6 Poison damage
.
If the attack hits, but the target saves successfully, they still take half the additional damage.
Properties
- Damage: 4 ~ 7 Piercing + 1 ~ 6 Poison
- Range:
1.5m / 5ft
- Saving Throw:
Constitution