Ad placeholder
Battle Master: Difference between revisions
Jump to navigation
Jump to search
m (→Level 3) |
m (cleanup) |
||
Line 1: | Line 1: | ||
[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Fighter | [[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Fighter]] > [[Battle Master]] | ||
---- | ---- | ||
{{Quote|Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight.}} | |||
[[File:Battle Master Icon.png|frameless|upright=1.5|left]] '''Battle Master''' is one of the [[Fighter# | [[File:Battle Master Icon.png|frameless|upright=1.5|left]] '''Battle Master''' is one of the [[Fighter#Level 3|Subclasses]] of [[Fighter]]. These Fighters are more specialized in controlling the battlefield, using their fighting '''Maneuvers''' to attack enemies or support allies in combat. | ||
{{clear}} | {{clear}} | ||
== Subclass Features == | == Subclass Features == | ||
=== | === Level 3 === | ||
* [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Dice: 4 (You have 4 Superiority Dice, which are | * [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Dice: 4''' ''(You have 4 Superiority Dice, which are D8s. Your Battle Master maneuvers are fueled by these dice, and a die is expended when you use it. You regain all of your expended Superiority Dice when you finish a [[Short Rest|Short]] or [[Long Rest]].)'' | ||
* | * '''Battle Maneuvers''' ''(Choose 3):'' | ||
{| class=wikitable | {| class=wikitable | ||
! Maneuvers | ! Maneuvers | ||
Line 18: | Line 17: | ||
! Grants | ! Grants | ||
|- | |- | ||
| '''Menacing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly Frighten the target. || | | '''Menacing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly [[Conditions#Frightened|Frighten]] the target. || | ||
* [[File:Menacing Attack Melee Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Melee)]] | * [[File:Menacing Attack Melee Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Melee)]] | ||
* [[File:Menacing Attack Ranged Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Ranged)]] | * [[File:Menacing Attack Ranged Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Ranged)]] | ||
Line 32: | Line 31: | ||
* [[File:Riposte Icon 64px.png|frameless|upright=0.12]] [[Riposte]] | * [[File:Riposte Icon 64px.png|frameless|upright=0.12]] [[Riposte]] | ||
|- | |- | ||
| '''Trip Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly knock the target Prone. || | | '''Trip Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly knock the target [[Conditions#Prone|Prone]]. || | ||
* [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Melee)]] | * [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Melee)]] | ||
* [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Ranged)]] | * [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Ranged)]] |
Revision as of 22:23, 28 January 2023
Main Page > Character Creation > Playable Classes > Fighter > Battle Master
Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight.Battle Master is one of the Subclasses of Fighter. These Fighters are more specialized in controlling the battlefield, using their fighting Maneuvers to attack enemies or support allies in combat.
Subclass Features
Level 3
- Superiority Dice: 4 (You have 4 Superiority Dice, which are D8s. Your Battle Master maneuvers are fueled by these dice, and a die is expended when you use it. You regain all of your expended Superiority Dice when you finish a Short or Long Rest.)
- Battle Maneuvers (Choose 3):
Maneuvers | Description | Grants |
---|---|---|
Menacing Attack | Spend a superiority die to deal Weapon damage + 1d8 and possibly Frighten the target. |
|
Pushing Attack | Spend a superiority die to deal Weapon damage + 1d8 and possibly push the target back 4.5m / 15ft . |
|
Rally | Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 hit points . |
|
Riposte | When a creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 damage . |
|
Trip Attack | Spend a superiority die to deal Weapon damage + 1d8 and possibly knock the target Prone. |
|
Disarming Attack | Spend a superiority die to deal Weapon damage + 1d8 and potentially force the target to drop the weapons they are holding. |