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''Available to level 3 [[Druid]] and [[Wizard]].''
''Available to level 3 [[Druid]] and [[Wizard]].''
*{{DamageInfo|count=3|die=6|type=Fire|per=turn}}
*{{DamageInfo|count=2|die=6|type=Fire|per=turn}}
*Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
*Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}

Revision as of 08:01, 27 January 2023

Spell > List Of Spells > 2nd Level Spells > Flaming Sphere


Flaming Sphere is a Level 2 Conjuration Spell. This spell allows spellcasters to conjure a flaming sphere that can attack and burn enemies.
"Summon a flaming sphere that deals 2d6 Fire damage to nearby enemies and objects. It also sheds bright light in a 6m/20 ft radius, and dim light for an additional 6m/20ft. On a successful save, enemy creatures still take half damage. The sphere is immune to damage.."


Damage 2d6 damage
Damage Types Fire
Range 18m / 60ft
Area of Effect 2m / 7ft (Radius)
School Conjuration
Saving Throw Dexterity
Concentration Required
Class Druid, Wizard

Description

Summon a flaming sphere that deals 2d6 Fire damage to nearby enemies and objects. It also sheds bright light in a 6m / 20 ft radius, and dim light for an additional 6m / 20ft.

On a successful save, enemy creatures still take half damage. The sphere is immune to damage.

Properties

File:Actions Icons.png Action + File:Spell Icon.png Level 2 Spell Slot

Available to level 3 Druid and Wizard.

  • D6 Fire.png 2d6 (2~12) Damage TypesFire per turn
  • Range: Range Icons.png 18m / 60ft
  • Concentration: Concentration Icons.png Required
  • Saving Throw: Saving Throw Icons.png Dexterity
  • Area of Effect: Aoe Icon.png 2m / 7ft (Radius)

At Higher Levels

When this spell is cast at 3rd Level or higher, damage increases by 1d6 Fire damage for each Spell Slot level above 2nd.

Summoned Flaming Sphere

Flaming Sphere.png

Duration 50px.png Duration: 10 turns

Summon a flaming sphere that deals fire damage to nearby enemies and objects.

With a bonus action, perform Ram.png Ram. The flaming sphere only has a single bonus action.

The flaming sphere has 50 Hit Point.

Flaming Sphere Stats
Strength Dexterity Constitution
10 10 10
Intelligence Wisdom Charisma
10 10 10
Resistances
Type
File:Melee Slashing Icon.pngSlashing Resistant
File:Melee Bludgeoning Icon.pngBludgeoning Resistant
File:Melee Piercing Icon.pngPiercing Resistant
Acid Damage Icon.pngAcid Resistant
Necrotic Damage Icon.pngNecrotic Immune
Fire Damage Icon.pngFire Immune
Lightning Damage Icon.pngLightning Resistant
Cold Damage Icon.pngCold Vulnerable
Psychic Damage Icon.pngPsychic Immune
Poison Damage Icon.pngPoison Immune
Radiant Damage Icon.pngRadiant Resistant