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Divine Smite: Difference between revisions
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* '''Divine Smite''' cannot be triggered by ranged attacks. | * '''Divine Smite''' cannot be triggered by ranged attacks. | ||
* Does '''not''' consume the spell slot on a miss. | |||
* Deals {{InfoBlob|Weapon Damage +}} | * Deals {{InfoBlob|Weapon Damage +}} | ||
** {{DamageInfo|2d8|Radiant}} (to normal enemies) | ** {{DamageInfo|2d8|Radiant}} (to normal enemies) |
Revision as of 19:49, 28 September 2023
Divine Smite is a level 1 evocation spell. Divine Smite allows a Paladin to expend a Spell Slot to deal additional Radiant damage with a melee weapon attack.
Description
Your weapon emanates divine might as you strike, dealing an additional 2d8Radiant damage. Deals an additional 1d8Radiant damage to Fiends and Undead.
Properties
- Damage
- Normal weapon damage
- + 2d8 (2~16) Radiant
- Details
- Attack roll
- Range: Normal weapon range
At higher levels
- When Divine Smite is cast at 2nd Level or higher, damage increases by 1d8Radiant for each Spell Slot Level above 1st.
How to learn
Classes:
- Class Level 2: Paladin
Notes
- Divine Smite cannot be triggered by ranged attacks.
- Does not consume the spell slot on a miss.
- Deals Weapon Damage +
- Unlike other smite spells, Divine Smite can also be configured to trigger automatically on a hit or critical hit via the
- When triggered in this way, the only additional resource consumed is the selected level of spell slot.
- Despite being configured in the Reactions menu, Divine Smite never consumes the resource.
s menu.
- If the weapon attack roll is a critical hit the damage is doubled (4d8Radiant, increasing by 2d8Radiant for each Spell Slot Level above 1st).