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Next Steps: Difference between revisions
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| description = | | description = Next Steps is a common Book item found in Baldur's Gate 3. | ||
| image = | | image = | ||
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{{MiscItemPage | {{MiscItemPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage --> | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage --> | ||
| image = | | image = Book_Parchment_B_Image.png | ||
| description = | | description = '''{{PAGENAME}}''' is a common [[Books|Book]]. | ||
| quote = | | quote = A brief description of Gortash's plan once the Netherbrain has been placated. | ||
| book text spoiler = yes | | book text spoiler = yes | ||
| book text = Gortash Private Memoir Notes, Number 17 | | book text = Gortash Private Memoir Notes, Number 17 | ||
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Assuming the success of this scheme, we should be able to spare a nursery or two of tadpoles to begin the same process in Amn. I must interview my southern agents to determine who will be best to execute this plan. | Assuming the success of this scheme, we should be able to spare a nursery or two of tadpoles to begin the same process in Amn. I must interview my southern agents to determine who will be best to execute this plan. | ||
| type = Books | | type = Books | ||
| weight kg = 0.1 | | weight kg = 0.1 | ||
| weight lb = 0.1 | | weight lb = 0.1 | ||
| price = 14 | | price = 14 | ||
| where to find = Enver Gortash's Office on the top floor of [[Wyrm's Rock Fortress]], on the long table in the center of the room that Enver is usually found standing behind. | |||
| where to find = | |||
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Revision as of 17:11, 26 September 2023
Next Steps is a common Book.
A brief description of Gortash's plan once the Netherbrain has been placated.
Properties
- Books
- Rarity: Common
- Weight: 0.1 kg / 0.2 lb
- Price: 14 gp
Where to find
Enver Gortash's Office on the top floor of Wyrm's Rock Fortress, on the long table in the center of the room that Enver is usually found standing behind.
Text
Gortash Private Memoir Notes, Number 17
Pacifying the City
From the standpoint of control of the masses, the elder brain's rate of tadpole vivipary is disappointing - there will never be enough larvae to tadpole all the citizens of Baldur's Gate, or even the majority. The alternative approach to pacifying the city is two-pronged: First, we take control of the municipal executive functions from the top down by leveraging fear of the Absolute to get me appointed Baldur's Gate's Archduke. Second, we deploy a program of selective tadpoling of key individuals as larvae become available, until all the city's power centres are effectively under our - MY - control.
Assuming the success of this scheme, we should be able to spare a nursery or two of tadpoles to begin the same process in Amn. I must interview my southern agents to determine who will be best to execute this plan.