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Conditions: Difference between revisions

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[[Main Page]] > [[Character Abilities]] > [[Condition]]
[[Main Page]] > [[Character Abilities]] > [[Condition]]
----
 
'''Conditions''' are resulted by effects of [[Spell|Spells]], Class Features, etc. Conditions may positively or negatively affect a creature, and knowing how to inflict, apply, or avoid certain Conditions can grant you the upper hand in many situations.
'''Conditions''' are resulted by effects of [[Spell|Spells]], Class Features, etc. Conditions may positively or negatively affect a creature, and knowing how to inflict, apply, or avoid certain Conditions can grant you the upper hand in many situations.


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=== [[File:Acid Condition Icon 3.png|frameless|upright=0.15]] Acid ===
=== [[File:Acid Condition Icon 3.png|frameless|upright=0.15]] Acid ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Action Surge Condition Icon 3.png|frameless|upright=0.15]] Action Surge ===
=== [[File:Action Surge Condition Icon 3.png|frameless|upright=0.15]] Action Surge ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Aid Condition Icon 3.png|frameless|upright=0.15]] Aid ===
=== [[File:Aid Condition Icon 3.png|frameless|upright=0.15]] Aid ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Armor Of Agathys Condition Icon 3.png|frameless|upright=0.15]] Armour Of Agathys ===
=== [[File:Armor Of Agathys Condition Icon 3.png|frameless|upright=0.15]] Armour Of Agathys ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Arms Of Hadar Condition Icon 3.png|frameless|upright=0.15]] Arms Of Hadar ===
=== [[File:Arms Of Hadar Condition Icon 3.png|frameless|upright=0.15]] Arms Of Hadar ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Bane Condition Icon 3.png|frameless|upright=0.15]] Bane ===
=== [[File:Bane Condition Icon 3.png|frameless|upright=0.15]] Bane ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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{{clear}}
{{clear}}
=== [[File:Barkskin Condition Icon 3.png|frameless|upright=0.15]] Barkskin ===
=== [[File:Barkskin Condition Icon 3.png|frameless|upright=0.15]] Barkskin ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Blade Ward Condition Icon 3.png|frameless|upright=0.15]] Blade Ward ===
=== [[File:Blade Ward Condition Icon 3.png|frameless|upright=0.15]] Blade Ward ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Blinded Condition Icon 2.png|frameless|upright=0.15]] Blinded ===
=== [[File:Blinded Condition Icon 2.png|frameless|upright=0.15]] Blinded ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Bleeding Condition Icon 3.png|frameless|upright=0.15]] Bleeding ===
=== [[File:Bleeding Condition Icon 3.png|frameless|upright=0.15]] Bleeding ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Bless Condition Icon 3.png|frameless|upright=0.15]] Bless ===
=== [[File:Bless Condition Icon 3.png|frameless|upright=0.15]] Bless ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Blurred Condition Icon 3.png|frameless|upright=0.15]] Blurred ===
=== [[File:Blurred Condition Icon 3.png|frameless|upright=0.15]] Blurred ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Bufotoxin Condition Icon 2.png|frameless|upright=0.15]] Bufotoxin ===
=== [[File:Bufotoxin Condition Icon 2.png|frameless|upright=0.15]] Bufotoxin ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Burning Condition Icon 3.png|frameless|upright=0.15]] Burning ===
=== [[File:Burning Condition Icon 3.png|frameless|upright=0.15]] Burning ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Calmed Condition Icon 3.png|frameless|upright=0.15]] Calmed===
=== [[File:Calmed Condition Icon 3.png|frameless|upright=0.15]] Calmed===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Charmed Condition Icon 3.png|frameless|upright=0.15]] Charmed ===
=== [[File:Charmed Condition Icon 3.png|frameless|upright=0.15]] Charmed ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Chill Touch Condition Icon 3.png|frameless|upright=0.15]] Chill Touch ===
=== [[File:Chill Touch Condition Icon 3.png|frameless|upright=0.15]] Chill Touch ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Cloud of Daggers Condition Icon 3.png|frameless|upright=0.15]] Cloud of Daggers ===
=== [[File:Cloud of Daggers Condition Icon 3.png|frameless|upright=0.15]] Cloud of Daggers ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Colour Spray Condition Icon 3.png|frameless|upright=0.15]] Colour Spray ===
=== [[File:Colour Spray Condition Icon 3.png|frameless|upright=0.15]] Colour Spray ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Command Halt Condition Icon 3.png|frameless|upright=0.15]] Command: Halt ===
=== [[File:Command Halt Condition Icon 3.png|frameless|upright=0.15]] Command: Halt ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Crown of Madness Condition Icon 3.png|frameless|upright=0.15]] Crown of Madness ===
=== [[File:Crown of Madness Condition Icon 3.png|frameless|upright=0.15]] Crown of Madness ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Darkvision Condition Icon 3.png|frameless|upright=0.15]] Darkvision ===
=== [[File:Darkvision Condition Icon 3.png|frameless|upright=0.15]] Darkvision ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Dash Condition Icon 3.png|frameless|upright=0.15]] Dash ===
=== [[File:Dash Condition Icon 3.png|frameless|upright=0.15]] Dash ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Detect Thoughts Condition Icon 3.png|frameless|upright=0.15]] Detect Thoughts ===
=== [[File:Detect Thoughts Condition Icon 3.png|frameless|upright=0.15]] Detect Thoughts ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Difficult Terrain Condition Icon 3.png|frameless|upright=0.15]] Difficult Terrain ===
=== [[File:Difficult Terrain Condition Icon 3.png|frameless|upright=0.15]] Difficult Terrain ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Disengage Condition Icon 2.png|frameless|upright=0.15]] Disengage ===
=== [[File:Disengage Condition Icon 2.png|frameless|upright=0.15]] Disengage ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Disguise Self Condition Icon 3.png|frameless|upright=0.15]] Disguise Self ===
=== [[File:Disguise Self Condition Icon 3.png|frameless|upright=0.15]] Disguise Self ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Downed Condition Icon 3.png|frameless|upright=0.15]] Downed ===
=== [[File:Downed Condition Icon 3.png|frameless|upright=0.15]] Downed ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Electrocuted Condition Icon 3.png|frameless|upright=0.15]] Electrocuted ===
=== [[File:Electrocuted Condition Icon 3.png|frameless|upright=0.15]] Electrocuted ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Enlarged Condition Icon 3.png|frameless|upright=0.15]] Enlarged ===
=== [[File:Enlarged Condition Icon 3.png|frameless|upright=0.15]] Enlarged ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Bear's Endurance Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Bear's Endurance ===
=== [[File: Bear's Endurance Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Bear's Endurance ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Bull's Strength Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Bull's Strength ===
=== [[File: Bull's Strength Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Bull's Strength ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Cat's Grace Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Cat's Grace ===
=== [[File: Cat's Grace Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Cat's Grace ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Eagle's Splendor Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Eagle's Splendor ===
=== [[File: Eagle's Splendor Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Eagle's Splendor ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Fox's Cunning Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Fox's Cunning ===
=== [[File: Fox's Cunning Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Fox's Cunning ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Owl's Wisdom Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Owl's Wisdom ===
=== [[File: Owl's Wisdom Condition Icon 3.png|frameless|upright=0.15]] Enhance Ability: Owl's Wisdom ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Ensnared Condition Icon 3.png|frameless|upright=0.15]] Ensnared ===
=== [[File: Ensnared Condition Icon 3.png|frameless|upright=0.15]] Ensnared ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Entangled Condition Icon 3.png|frameless|upright=0.15]] Entangled ===
=== [[File: Entangled Condition Icon 3.png|frameless|upright=0.15]] Entangled ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Enwebbed Condition Icon 3.png|frameless|upright=0.15]] Enwebbed ===
=== [[File: Enwebbed Condition Icon 3.png|frameless|upright=0.15]] Enwebbed ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Expeditious Retreat Condition Icon 3.png|frameless|upright=0.15]] Expeditious Retreat ===
=== [[File: Expeditious Retreat Condition Icon 3.png|frameless|upright=0.15]] Expeditious Retreat ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Exposing Bite Condition Icon 3.png|frameless|upright=0.15]] Exposing Bite ===
=== [[File:Exposing Bite Condition Icon 3.png|frameless|upright=0.15]] Exposing Bite ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Faerie Fire Condition Icon 3.png|frameless|upright=0.15]] Faerie Fire ===
=== [[File: Faerie Fire Condition Icon 3.png|frameless|upright=0.15]] Faerie Fire ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: False Life Condition Icon 3.png|frameless|upright=0.15]] False Life ===
=== [[File: False Life Condition Icon 3.png|frameless|upright=0.15]] False Life ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Feather Fall Condition Icon 3.png|frameless|upright=0.15]] Feather Fall ===
=== [[File: Feather Fall Condition Icon 3.png|frameless|upright=0.15]] Feather Fall ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Feeble Condition Icon 3.png|frameless|upright=0.15]] Feeble ===
=== [[File:Feeble Condition Icon 3.png|frameless|upright=0.15]] Feeble ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Frenzied Condition Icon 3.png|frameless|upright=0.15]] Frenzied ===
=== [[File:Frenzied Condition Icon 3.png|frameless|upright=0.15]] Frenzied ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Friends Condition Icon 3.png|frameless|upright=0.15]] Friends ===
=== [[File:Friends Condition Icon 3.png|frameless|upright=0.15]] Friends ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Frightened Condition Icon 3.png|frameless|upright=0.15]] Frightened ===
=== [[File:Frightened Condition Icon 3.png|frameless|upright=0.15]] Frightened ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Goaded Condition Icon 3.png|frameless|upright=0.15]] Goaded ===
=== [[File:Goaded Condition Icon 3.png|frameless|upright=0.15]] Goaded ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Guidance Condition Icon 3.png|frameless|upright=0.15]] Guidance ===
=== [[File:Guidance Condition Icon 3.png|frameless|upright=0.15]] Guidance ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Guiding Bolt Condition Icon 3.png|frameless|upright=0.15]] Guiding Bolt ===
=== [[File:Guiding Bolt Condition Icon 3.png|frameless|upright=0.15]] Guiding Bolt ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Heroism Condition Icon 3.png|frameless|upright=0.15]] Heroism ===
=== [[File:Heroism Condition Icon 3.png|frameless|upright=0.15]] Heroism ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Hex Charisma Condition Icon 3.png|frameless|upright=0.15]] Hex: Charisma ===
=== [[File:Hex Charisma Condition Icon 3.png|frameless|upright=0.15]] Hex: Charisma ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Hex Constitution Condition Icon 3.png|frameless|upright=0.15]] Hex: Constitution ===
=== [[File:Hex Constitution Condition Icon 3.png|frameless|upright=0.15]] Hex: Constitution ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Hex Dexterity Condition Icon 3.png|frameless|upright=0.15]] Hex: Dexterity ===
=== [[File:Hex Dexterity Condition Icon 3.png|frameless|upright=0.15]] Hex: Dexterity ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Hex Intelligence Condition Icon 3.png|frameless|upright=0.15]] Hex: Intelligence ===
=== [[File:Hex Intelligence Condition Icon 3.png|frameless|upright=0.15]] Hex: Intelligence ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Hex Strength Condition Icon 3.png|frameless|upright=0.15]] Hex: Strength ===
=== [[File:Hex Strength Condition Icon 3.png|frameless|upright=0.15]] Hex: Strength ===
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{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Hex Wisdom Condition Icon 3.png|frameless|upright=0.15]] Hex: Wisdom ===
=== [[File:Hex Wisdom Condition Icon 3.png|frameless|upright=0.15]] Hex: Wisdom ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Hideous Laughter Condition Icon 3.png|frameless|upright=0.15]] Hideous Laughter ===
=== [[File:Hideous Laughter Condition Icon 3.png|frameless|upright=0.15]] Hideous Laughter ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Hold Person Condition Icon 3.png|frameless|upright=0.15]] Hold Person ===
=== [[File:Hold Person Condition Icon 3.png|frameless|upright=0.15]] Hold Person ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Horde Breaker Condition Icon 3.png|frameless|upright=0.15]] Horde Breaker ===
=== [[File:Horde Breaker Condition Icon 3.png|frameless|upright=0.15]] Horde Breaker ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Hunter's Mark Quarry Condition Icon 3.png|frameless|upright=0.15]] Hunter's Mark Quarry ===
=== [[File:Hunter's Mark Quarry Condition Icon 3.png|frameless|upright=0.15]] Hunter's Mark Quarry ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Invisible Condition Icon 3.png|frameless|upright=0.15]] Invisible ===
=== [[File: Invisible Condition Icon 3.png|frameless|upright=0.15]] Invisible ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File: Jump Condition Icon 3.png|frameless|upright=0.15]] Jump ===
=== [[File: Jump Condition Icon 3.png|frameless|upright=0.15]] Jump ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Light Condition Icon 3.png|frameless|upright=0.15]] Light ===
=== [[File:Light Condition Icon 3.png|frameless|upright=0.15]] Light ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Longstrider Condition Icon 3.png|frameless|upright=0.15]] Longstrider ===
=== [[File:Longstrider Condition Icon 3.png|frameless|upright=0.15]] Longstrider ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Mage Armour Condition Icon 3.png|frameless|upright=0.15]] Mage Armour ===
=== [[File:Mage Armour Condition Icon 3.png|frameless|upright=0.15]] Mage Armour ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Pinched Condition Icon 3.png|frameless|upright=0.15]] Pinched ===
=== [[File:Pinched Condition Icon 3.png|frameless|upright=0.15]] Pinched ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Produce Flame Condition Icon 3.png|frameless|upright=0.15]] Produce Flame ===
=== [[File:Produce Flame Condition Icon 3.png|frameless|upright=0.15]] Produce Flame ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Poisoned Condition Icon 3.png|frameless|upright=0.15]] Poisoned ===
=== [[File:Poisoned Condition Icon 3.png|frameless|upright=0.15]] Poisoned ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Prone Condition Icon 3.png|frameless|upright=0.15]] Prone ===
=== [[File:Prone Condition Icon 3.png|frameless|upright=0.15]] Prone ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Protection from Evil and Good Condition Icon 3.png|frameless|upright=0.15]] Protection form Evil and Good ===
=== [[File:Protection from Evil and Good Condition Icon 3.png|frameless|upright=0.15]] Protection form Evil and Good ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Rage Condition Icon 3.png|frameless|upright=0.15]] Rage ===
=== [[File:Rage Condition Icon 3.png|frameless|upright=0.15]] Rage ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Rage Bear Heart Condition Icon 3.png|frameless|upright=0.15]] Rage: Bear Heart ===
=== [[File:Rage Bear Heart Condition Icon 3.png|frameless|upright=0.15]] Rage: Bear Heart ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Rage Eagle Heart Condition Icon 3.png|frameless|upright=0.15]] Rage: Eagle Heart ===
=== [[File:Rage Eagle Heart Condition Icon 3.png|frameless|upright=0.15]] Rage: Eagle Heart ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Rage Elk Heart Condition Icon 3.png|frameless|upright=0.15]] Rage: Elk Heart ===
=== [[File:Rage Elk Heart Condition Icon 3.png|frameless|upright=0.15]] Rage: Elk Heart ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Rage Tiger Heart Condition Icon 3.png|frameless|upright=0.15]] Rage: Tiger Heart ===
=== [[File:Rage Tiger Heart Condition Icon 3.png|frameless|upright=0.15]] Rage: Tiger Heart ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Rage Wolf Heart Condition Icon 3.png|frameless|upright=0.15]] Rage: Wolf Heart ===
=== [[File:Rage Wolf Heart Condition Icon 3.png|frameless|upright=0.15]] Rage: Wolf Heart ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Rallied Condition Icon 3.png|frameless|upright=0.15]] Rallied ===
=== [[File:Rallied Condition Icon 3.png|frameless|upright=0.15]] Rallied ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Ray Of Frost Condition Icon 3.png|frameless|upright=0.15]] Ray of Frost ===
=== [[File:Ray Of Frost Condition Icon 3.png|frameless|upright=0.15]] Ray of Frost ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Reckless Attack Condition Icon.png|frameless|upright=0.15]] Reckless Attack ===
=== [[File:Reckless Attack Condition Icon.png|frameless|upright=0.15]] Reckless Attack ===
----
 
{| class="wikitable"
{| class="wikitable"
! Effect
! Effect
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=== [[File:Reduced Condition Icon 3.png|frameless|upright=0.15]] Reduced ===
=== [[File:Reduced Condition Icon 3.png|frameless|upright=0.15]] Reduced ===
----
 
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=== [[File:Resistance Condition Icon 3.png|frameless|upright=0.15]] Resistance ===
=== [[File:Resistance Condition Icon 3.png|frameless|upright=0.15]] Resistance ===
----
 
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=== [[File:Shield of Faith Condition Icon 3.png|frameless|upright=0.15]] Shield of Faith ===
=== [[File:Shield of Faith Condition Icon 3.png|frameless|upright=0.15]] Shield of Faith ===
----
 
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=== [[File:Shillelagh Condition Icon 3.png|frameless|upright=0.15]] Shillelagh ===
=== [[File:Shillelagh Condition Icon 3.png|frameless|upright=0.15]] Shillelagh ===
----
 
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=== [[File:Shocking Grasp Condition Icon 3.png|frameless|upright=0.15]] Shocking Grasp ===
=== [[File:Shocking Grasp Condition Icon 3.png|frameless|upright=0.15]] Shocking Grasp ===
----
 
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! Effect
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=== [[File:Silence Aura Condition Icon 3.png|frameless|upright=0.15]] Silence Aura ===
=== [[File:Silence Aura Condition Icon 3.png|frameless|upright=0.15]] Silence Aura ===
----
 
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! Effect
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=== [[File:Sleeping Condition Icon 3.png|frameless|upright=0.15]] Sleeping ===
=== [[File:Sleeping Condition Icon 3.png|frameless|upright=0.15]] Sleeping ===
----
 
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! Effect
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=== [[File:Speak With Animals Condition Icon 3.png|frameless|upright=0.15]] Speak with Animals===
=== [[File:Speak With Animals Condition Icon 3.png|frameless|upright=0.15]] Speak with Animals===
----
 
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! Effect
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=== [[File:Thaumaturgy Condition Icon 3.png|frameless|upright=0.15]] Thaumaturgy ===
=== [[File:Thaumaturgy Condition Icon 3.png|frameless|upright=0.15]] Thaumaturgy ===
----
 
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=== [[File:Threatened Condition Icon 3.png|frameless|upright=0.15]] Threatened ===
=== [[File:Threatened Condition Icon 3.png|frameless|upright=0.15]] Threatened ===
----
 
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! Effect
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=== [[File:True Strike Condition Icon 3.png|frameless|upright=0.15]] True Strike ===
=== [[File:True Strike Condition Icon 3.png|frameless|upright=0.15]] True Strike ===
----
 
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=== [[File:Turned Condition Icon 3.png|frameless|upright=0.15]] Turned ===
=== [[File:Turned Condition Icon 3.png|frameless|upright=0.15]] Turned ===
----
 
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! Effect
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=== [[File:Vicious Mockery Condition Icon 3.png|frameless|upright=0.15]] Vicious Mockery ===
=== [[File:Vicious Mockery Condition Icon 3.png|frameless|upright=0.15]] Vicious Mockery ===
----
 
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! Effect
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=== [[File:Wet Condition Icon 3.png|frameless|upright=0.15]] Wet ===
=== [[File:Wet Condition Icon 3.png|frameless|upright=0.15]] Wet ===
----
 
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! Effect
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=== [[File:Wild Magic Explosive Healing Condition Icon 3.png|frameless|upright=0.15]] Wild Magic: Explosive Healing ===
=== [[File:Wild Magic Explosive Healing Condition Icon 3.png|frameless|upright=0.15]] Wild Magic: Explosive Healing ===
----
 
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! Effect
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=== [[File:Wild Magic Enchant Weapons Condition Icon 3.png|frameless|upright=0.15]] Wild Magic: Enchant Weapons ===
=== [[File:Wild Magic Enchant Weapons Condition Icon 3.png|frameless|upright=0.15]] Wild Magic: Enchant Weapons ===
----
 
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=== [[File:Wild Magic Teleport Condition Icon 3.png|frameless|upright=0.15]] Wild Magic: Teleport ===
=== [[File:Wild Magic Teleport Condition Icon 3.png|frameless|upright=0.15]] Wild Magic: Teleport ===
----
 
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=== [[File:Witch Bolt Condition Icon 3.png|frameless|upright=0.15]] Witch Bolt ===
=== [[File:Witch Bolt Condition Icon 3.png|frameless|upright=0.15]] Witch Bolt ===
----
 
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! Effect
! Effect

Revision as of 15:18, 22 January 2023

Main Page > Character Abilities > Condition

Conditions are resulted by effects of Spells, Class Features, etc. Conditions may positively or negatively affect a creature, and knowing how to inflict, apply, or avoid certain Conditions can grant you the upper hand in many situations.

List Of Conditions

File:Acid Condition Icon 3.png Acid

Effect

File:Action Surge Condition Icon 3.png Action Surge

Effect
  • Can take an extra Action this turn.

File:Aid Condition Icon 3.png Aid

Effect
  • Hit point maximum increased by X.

File:Armor Of Agathys Condition Icon 3.png Armour Of Agathys

Effect

File:Arms Of Hadar Condition Icon 3.png Arms Of Hadar

Effect
  • Can't take reactions.

File:Bane Condition Icon 3.png Bane

Effect

File:Barkskin Condition Icon 3.png Barkskin

Effect

File:Blade Ward Condition Icon 3.png Blade Ward

Effect
  • Has resistance against Bludgeoning, Piercing, and Slashing damage dealt by weapon attacks. Damage of these types is halved.

File:Blinded Condition Icon 2.png Blinded

Effect

File:Bleeding Condition Icon 3.png Bleeding

Effect

File:Bless Condition Icon 3.png Bless

Effect

File:Blurred Condition Icon 3.png Blurred

Effect
  • Attackers have Disadvantage on Attack Rolls against this creature, unless they do not rely on sight or can see through illusions.

File:Bufotoxin Condition Icon 2.png Bufotoxin

Effect

File:Burning Condition Icon 3.png Burning

Effect
  • Takes 1d4 Fire damage per turn.

File:Calmed Condition Icon 3.png Calmed

Effect

File:Charmed Condition Icon 3.png Charmed

Effect

File:Chill Touch Condition Icon 3.png Chill Touch

Effect

File:Cloud of Daggers Condition Icon 3.png Cloud of Daggers

Effect
  • ?

File:Colour Spray Condition Icon 3.png Colour Spray

Effect

File:Command Halt Condition Icon 3.png Command: Halt

Effect

File:Crown of Madness Condition Icon 3.png Crown of Madness

Effect
  • Instilled with magical madness. Will attack the nearest creature.

File:Darkvision Condition Icon 3.png Darkvision

Effect
  • Can see in the dark out to the range of 12m / 40ft.

File:Dash Condition Icon 3.png Dash

Effect

File:Detect Thoughts Condition Icon 3.png Detect Thoughts

Effect
  • Can read the thoughts of certain creatures while talking to them.

File:Difficult Terrain Condition Icon 3.png Difficult Terrain

Effect

File:Disengage Condition Icon 2.png Disengage

Effect

File:Disguise Self Condition Icon 3.png Disguise Self

Effect
  • Appearance is entirely changed.

File:Downed Condition Icon 3.png Downed

Effect
  • You are Unconscious and must make Death Saving Throws.
  • On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die.
  • If you regain any Hit Points, lose Downed. Or an ally Helps you, regain 1 Hit Point.

File:Electrocuted Condition Icon 3.png Electrocuted

Effect
  • Takes 1d4 Lightning damage at the start of each turn.

File:Enlarged Condition Icon 3.png Enlarged

Effect

File:Bear's Endurance Condition Icon 3.png Enhance Ability: Bear's Endurance

Effect

File:Bull's Strength Condition Icon 3.png Enhance Ability: Bull's Strength

Effect

File:Cat's Grace Condition Icon 3.png Enhance Ability: Cat's Grace

Effect

File:Eagle's Splendor Condition Icon 3.png Enhance Ability: Eagle's Splendor

Effect

File:Fox's Cunning Condition Icon 3.png Enhance Ability: Fox's Cunning

Effect

File:Owl's Wisdom Condition Icon 3.png Enhance Ability: Owl's Wisdom

Effect

File:Ensnared Condition Icon 3.png Ensnared

Effect

File:Entangled Condition Icon 3.png Entangled

Effect

File:Enwebbed Condition Icon 3.png Enwebbed

Effect

File:Expeditious Retreat Condition Icon 3.png Expeditious Retreat

Effect
  • Dash available as a bonus action.

File:Exposing Bite Condition Icon 3.png Exposing Bite

Effect
  • Creature is distracted. The next attack against the creature from wihtin 1.5m / 5ft is guaranteed to be a critical hit.

File:Faerie Fire Condition Icon 3.png Faerie Fire

Effect

File:False Life Condition Icon 3.png False Life

Effect

File:Feather Fall Condition Icon 3.png Feather Fall

Effect
  • Rate of falling is slowed, granting immunity to Falling damage.

File:Feeble Condition Icon 3.png Feeble

Effect
  • Deal only half damage with weapon attacks that use Strength.

File:Frenzied Condition Icon 3.png Frenzied

Effect
  • Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
  • Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
  • Cannot cast or concentrate on spells.
  • Frenzy ends early if the barbarian didn't attacked an enemy or take damage since their last turn.

File:Friends Condition Icon 3.png Friends

Effect

File:Frightened Condition Icon 3.png Frightened

Effect

File:Goaded Condition Icon 3.png Goaded

Effect
  • Must attack the goading creature, if possible.

File:Guidance Condition Icon 3.png Guidance

Effect

File:Guiding Bolt Condition Icon 3.png Guiding Bolt

Effect

File:Heroism Condition Icon 3.png Heroism

Effect

File:Hex Charisma Condition Icon 3.png Hex: Charisma

Effect
  • Creature suffers additional 1d6 Necrotic damage from the spellcaster. It also has Disadvantage on Charisma Checks.

File:Hex Constitution Condition Icon 3.png Hex: Constitution

Effect
  • Creature suffers additional 1d6 Necrotic damage from the spellcaster. It also has Disadvantage on Constitution Checks.

File:Hex Dexterity Condition Icon 3.png Hex: Dexterity

Effect
  • Creature suffers additional 1d6 Necrotic damage from the spellcaster. It also has Disadvantage on Dexterity Checks.

File:Hex Intelligence Condition Icon 3.png Hex: Intelligence

Effect
  • Creature suffers additional 1d6 Necrotic damage from the spellcaster. It also has Disadvantage on Intelligence Checks.

File:Hex Strength Condition Icon 3.png Hex: Strength

Effect
  • Creature suffers additional 1d6 Necrotic damage from the spellcaster. It also has Disadvantage on Strength Checks.

File:Hex Wisdom Condition Icon 3.png Hex: Wisdom

Effect
  • Creature suffers additional 1d6 Necrotic damage from the spellcaster. It also has Disadvantage on Wisdom Checks.

File:Hideous Laughter Condition Icon 3.png Hideous Laughter

Effect
  • Can't move or act, and has Disadvantage on Strength and Dexterity Saving Throws.
  • Attacks against a Prone creature have Advantage if they're made within 3m / 10ft of the creature.
  • At the end of its turn or when it takes damage, the creature can try to shake off the effect.

File:Hold Person Condition Icon 3.png Hold Person

Effect
  • Paralysed. At the end of each turn, makes a Wisdom Saving Throw. On a successful save, the Condition is removed.

File:Horde Breaker Condition Icon 3.png Horde Breaker

Effect
  • Creature is open to a follow-up attack.

File:Hunter's Mark Quarry Condition Icon 3.png Hunter's Mark Quarry

Effect
  • Suffers an additional 1d6 damage from the spellcaster.
  • Spellcaster also gains Advantage on all Perception and Survival Checks.

File:Invisible Condition Icon 3.png Invisible

Effect

File:Jump Condition Icon 3.png Jump

Effect
  • The creature's jump distance is tripled for 1 minute.

File:Light Condition Icon 3.png Light

Effect
  • This object has an aura of light with a radius of 12m / 40ft

File:Longstrider Condition Icon 3.png Longstrider

Effect

File:Mage Armour Condition Icon 3.png Mage Armour

Effect

File:Pinched Condition Icon 3.png Pinched

Effect
  • Take 2 Piercing damage at the beginning of each turn and Movement Speed is reduced by 3m / 10ft.

File:Produce Flame Condition Icon 3.png Produce Flame

Effect
  • A flickering flame sheds light around the creature.

File:Poisoned Condition Icon 3.png Poisoned

Effect

File:Prone Condition Icon 3.png Prone

Effect
  • Can't move or act, and has Disadvantage on Strength and Dexterity Saving Throws.
  • Attacks against a Prone creature have Advantage if they're made within 3m / 10ft of the creature.
  • A Prone creature must spend half its Movement Speed to stand up.

File:Protection from Evil and Good Condition Icon 3.png Protection form Evil and Good

Effect
  • The target is protected against aberrations, celestials, elementals, fey, fiends, and undead.
  • These creatures have Disadvantage on Attack Rolls against the target.
  • The target can't be Charmed, Frightened, or Possesed by them.

File:Rage Condition Icon 3.png Rage

Effect
  • Deal 2 extra damage with melee and improvised weapons, and while throwing objects.
  • Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
  • Cannot cast or concentrate on spells.
  • Rage ends early if the barbarian didn't attacked an enemy or take damage since their last turn.

File:Rage Bear Heart Condition Icon 3.png Rage: Bear Heart

Effect
  • Deal 2 extra damage with melee and improvised weapons, and while throwing objects.
  • Has Resistance to all damage except psychic damage, and Advantage on Strength Checks and Saving Throws.
  • Cannot cast or concentrate on spells.
  • Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

File:Rage Eagle Heart Condition Icon 3.png Rage: Eagle Heart

Effect
  • Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
  • Can use Dash as a bonus action, and foes have Disadvantage on Opportunity Attacks.
  • Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
  • Cannot cast or concentrate on spells.
  • Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

File:Rage Elk Heart Condition Icon 3.png Rage: Elk Heart

Effect
  • Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
  • Movement Speed increased by 4.5m / 15ft.
  • Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
  • Cannot cast or concentrate on spells.
  • Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

File:Rage Tiger Heart Condition Icon 3.png Rage: Tiger Heart

Effect
  • Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
  • Jump distance increased by 4.5m / 15ft.
  • Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
  • Cannot cast or concentrate on spells.
  • Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

File:Rage Wolf Heart Condition Icon 3.png Rage: Wolf Heart

Effect
  • Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
  • Allies have Advantage on melee Attack Rolls against enemies within 2m / 5ft.
  • Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
  • Cannot cast or concentrate on spells.
  • Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

File:Rallied Condition Icon 3.png Rallied

Effect

File:Ray Of Frost Condition Icon 3.png Ray of Frost

Effect

Reckless Attack Condition Icon.png Reckless Attack

Effect


File:Reduced Condition Icon 3.png Reduced

Effect

File:Resistance Condition Icon 3.png Resistance

Effect

File:Shield of Faith Condition Icon 3.png Shield of Faith

Effect

File:Shillelagh Condition Icon 3.png Shillelagh

Effect

File:Shocking Grasp Condition Icon 3.png Shocking Grasp

Effect

File:Silence Aura Condition Icon 3.png Silence Aura

Effect
  • Creatures and objects are immune to Thunder damage.
  • Creatures are Deafened.
  • Cannot cast spells that require verbal component.

File:Sleeping Condition Icon 3.png Sleeping

Effect
  • A sleeping creature cannot move or act.
  • Moreover, the creature automatically fails Strength and Dexterity Saving Throws.
  • Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within 1.5m / 5ft of the creature.
  • Removed by taking damage or when Helped.

File:Speak With Animals Condition Icon 3.png Speak with Animals

Effect
  • Can comprehend and communicate with beasts.

File:Thaumaturgy Condition Icon 3.png Thaumaturgy

Effect

File:Threatened Condition Icon 3.png Threatened

Effect

File:True Strike Condition Icon 3.png True Strike

Effect

File:Turned Condition Icon 3.png Turned

Effect
  • Until it takes damage, a turned creature must spend its turns trying to move as far away from the creature who turned it.
  • It can't willingly move to a space within 9m / 30ft of that creature.
  • It also can't take reactions.
  • For its Actions, it can use only the Dash action or try to escape from an effect that prevents it from moving.

File:Vicious Mockery Condition Icon 3.png Vicious Mockery

Effect

File:Wet Condition Icon 3.png Wet

Effect

File:Wild Magic Explosive Healing Condition Icon 3.png Wild Magic: Explosive Healing

Effect
  • Your spells of Level 1 and higher heal all creatures in a 3m / 10ft radius for 1d4 hit points per Spell Slot level.

File:Wild Magic Enchant Weapons Condition Icon 3.png Wild Magic: Enchant Weapons

Effect
  • The next attack with this weapon is a Critical Hit and deals an additional 1d4 Force damage.

File:Wild Magic Teleport Condition Icon 3.png Wild Magic: Teleport

Effect
  • Can use a Bonus Action to teleport up to 9m / 30ft.

File:Witch Bolt Condition Icon 3.png Witch Bolt

Effect
  • The spellcaster can activate the arc linking it to this creature to automatically deal 1d12 Lightning damage.