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The Blood of Lathander: Difference between revisions
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== Notes == | == Notes == | ||
* The version of [[Sunbeam]] granted by this item does not allow the character to recast the spells on subsequent turns. | * The version of [[Sunbeam]] granted by this item does not allow the character to recast the spells on subsequent turns. |
Revision as of 16:03, 24 September 2023
The Blood of Lathander is a legendary +3 Mace found through the Find the Blood of Lathander quest. It continuously sheds light, blinds nearby Fiends and Undead with its light, can heal its wielder, and allows the wielder to cast Sunbeam.
Properties
- Damage
- 1d6 + 3 (4~9) + Strength modifier Bludgeoning
- Details
- Rarity: Legendary
- Enchantment: + 3
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 640 gp
Special
The holder of this item gains:
- Lathander's Blessing: Once per Long Rest, when your hit points are reduced to 0, you regain 2~12 hit points. Allies within 9m also regain 1~6 hit points.
- Lathander's Light: Sheds holy light in a 6m radius. In combat, fiends and undead standing in the light are Blinded. [See Notes]
- Cast Sunbeam once per Long Rest.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- Found in Crèche Y'llek, unlocked by following the Find the Blood of Lathander quest.
Notes
- The version of Sunbeam granted by this item does not allow the character to recast the spells on subsequent turns.