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Gameplay mechanics: Difference between revisions

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== Proficiency ==
== Proficiency ==


'''[[Proficiency]]''' indicates your expertise in a particular set of skills. Whether it is knowing how to handle a weapon effectively in combat, or knowing how to use a lockpick.
''Main page: [[Proficiency]]''


Every classes have '''Proficiency Bonus''', which is based on the character’s ''total'' level.  Proficiency Bonus will be added whenever a character makes an ''[[Attack Rolls|Attack Roll]]'', ''[[Checks|Ability Check]]'', or ''[[Saving Throws|Saving Throw]]''.
''See also: [[Proficiency Bonus]]''


{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
'''Proficiency''' indicates a specific talent your character has.  Whether it's knowing how to effectively handle a certain type of [[Weapon]], fight in a certain type of [[Armor]], or being talented in a specific [[Skill]] set such as Athletics or Animal Handling.
|+ Proficiency Bonuses per Level
 
|-
When you have a certain Proficiency, you gain [[Proficiency Bonus]] on corresponding rolls.  The bonus added to the roll depends on your character's level.
! style="width: 100pt;" | Level
! style="width: 150pt;" | Proficiency Bonus
|-
| Level 1 to 4 || style="text-align:center;" | + 2
|-
| Level 5 to 8 || style="text-align:center;" | + 3
|-
| Level 9 to 12 || style="text-align:center;" | + 4
|-
| Level 13 to 16 || style="text-align:center;" | + 5
|-
| Level 17 to 20 || style="text-align:center;" | + 6
|}


== Spellcasting ==
== Spellcasting ==

Revision as of 11:24, 22 January 2023

Main Page > Character Abilities


As an adventurer, you possess many skills to protect yourself and your allies during your ventures. Depending on your background, class, race, you gain different feats, proficiencies, and other abilities.

Player Actions

File:Actions Icons.png Action

Action is the most common resource a character has during a turn. It allows characters to perform various ability such as Attack, Dash, Spellcasting, etc.

See also: All Actions

B.Action Icon.png Bonus Action

Bonus Action is the second most common resource a character has during a turn. It allows characters to perform various ability such as Shove, Hide, Spellcasting, etc.

See also: All Bonus Actions

File:Reaction Icon 2.png Reaction

Reaction is one of the resource a character can use during a turn. It allows characters to perform various ability such as Opportunity Attacks.

See also: All Reactions

Feats

Main page: Feats

On certain levels, you have the choice between two points of Ability Score improvement, and one Feat, though some Feats also bring one point of Ability Score improvement with them. Feats can grant you certain types of Proficiency, give you spell casting capabilities, or provide various other benefits.

Proficiency

Main page: Proficiency

See also: Proficiency Bonus

Proficiency indicates a specific talent your character has. Whether it's knowing how to effectively handle a certain type of Weapon, fight in a certain type of Armor, or being talented in a specific Skill set such as Athletics or Animal Handling.

When you have a certain Proficiency, you gain Proficiency Bonus on corresponding rolls. The bonus added to the roll depends on your character's level.

Spellcasting

Spellcasting is the ability to cast Spell. Through spellcasting, you can harm, heal, hinder, or buff a target at your will. Different classes have certain ways to learn and channel magic and prepare their spells.

Classes capable of spellcasting:

List Of Spells

Conditions

Conditions are resulted by effects of Spells, Class Features, etc. Conditions may positively or negatively affect a creature, and knowing how to inflict, apply, or avoid certain Conditions can grant you the upper hand in many situations.

List of Conditions: All Conditions