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Ghast: Difference between revisions

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{{SmIconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision}}
{{SmIconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision}}
|exp=90}}Ghoul is an Undead creature in Baldur's Gate 3. It is found near and in the [[Rosymorn Monastery]].
|exp=90}}Ghast is an Undead creature in Baldur's Gate 3. It is found near and in the [[Rosymorn Monastery]].


==Spells and Abilities==
==Spells and Abilities==
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{{Action|bonus}}
{{Action|bonus}}


* Grants the Ghastly Fume condition to the Ghoul.
* Grants the Ghastly Fume condition to the Ghast.


{{SavingThrow|CON|dc=13}} to prevent {{SmallIcon|Stinking Cloud Icon.png}} [[Nauseous (Condition)]] for 1 turn (can be cleared if targets become [[Wet (Condition)|Wet]]).
{{SavingThrow|CON|dc=13}} to prevent {{SmallIcon|Stinking Cloud Icon.png}} [[Nauseous (Condition)]] for 1 turn (can be cleared if targets become [[Wet (Condition)|Wet]]).

Revision as of 09:17, 22 September 2023

Ghast
Ghast.png
Stats
Level 6

STR

16
(+3)

DEX

17
(+3)

CON

10

INT

11

WIS

10

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Ghast
Creature Type Icon.png  Type Undead
HP Icon.png  HP 53
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 70kg
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +3
Passive features
Resistances
Resistant to all NecroticImmune to all Poison
Character information
Location Rosymorn Monastery
Allies Undead
Experience on kill 90

Ghast is an Undead creature in Baldur's Gate 3. It is found near and in the Rosymorn Monastery.

Spells and Abilities

Claws

Lash out with deadly claws and possibly Paralyse the target.

Action

Attack roll

 Melee: 1.5 m / 5  ft

DC 14  Constitution saving throw to prevent Paralysed (Condition).

Stench

Emit the stench of tomb mould and abattoirs to Nauseate nearby foes.

Bonus action

  • Grants the Ghastly Fume condition to the Ghast.

DC 13  Constitution saving throw to prevent Nauseous (Condition) for 1 turn (can be cleared if targets become Wet).

Permanent Conditions

Sacred Defiance Aura Sacred Defiance Aura