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Hunter's Mark: Difference between revisions
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* If target dies before spell's duration, gain: <code>[[File:Reapply Hunter's Mark Icon 2.png|frameless|upright=0.12]] [[Reapply Hunter's Mark]]</code> | * If target dies before spell's duration, gain: <code>[[File:Reapply Hunter's Mark Icon 2.png|frameless|upright=0.12]] [[Reapply Hunter's Mark]]</code> | ||
{| role="presentation" class="wikitable | {| role="presentation" class="wikitable" | ||
| <strong>[[File: Hunter's Mark Quarry Condition Icon 3.png|frameless|upright=0.12]] Hunter's Mark Quarry</strong> | | <strong>[[File: Hunter's Mark Quarry Condition Icon 3.png|frameless|upright=0.12]] Hunter's Mark Quarry</strong> | ||
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Revision as of 15:37, 13 December 2022
Spell > List Of Spells > 1st Level Spells > Hunter's Mark
Hunter's Mark is a Divination 1st Level Spell. This spell allows spellcasters to mark a creature as their prey and deal additional damage to the targeted creature.
Description
Mark a creature as your quarry to deal an additional 1d6 Physical damage
whenever you hit it with a weapon attack.
If the target dies before the spell ends, you can use a bonus action to mark a new creature.
Properties
Bonus Action + File:Spell Icon.png Level 1 Spell Slot
Available to level 2 Ranger.
- Damage:
Weapon Damage
+ 1 ~ 6 PhysicalWeapon Damage + 1d6 Physical
- Range:
18m / 60ft
- Concentration:
Required
- If target dies before spell's duration, gain:
File:Reapply Hunter's Mark Icon 2.png Reapply Hunter's Mark
File:Hunter's Mark Quarry Condition Icon 3.png Hunter's Mark Quarry |
Duration: Until Long Rest
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