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Ray of Sickness: Difference between revisions
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(Created page with "Spell > List Of Spells > 1st Level Spells > Ray of Sickness ---- '''Ray of Sickness''' is a Level 1 Necromancy Spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially poisons them. File:Ray of Sickness Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div style="font-size:105%; font-family:Georgia;">...") |
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| <strong>[[File:Poisoned Condition Icon 3.png|frameless|upright=0.12]] Poisoned</strong> | | <strong>[[File:Poisoned Condition Icon 3.png|frameless|upright=0.12]] Poisoned</strong> | ||
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| {{C|[[File:Duration | | {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}} | ||
* Suffers [[Disadvantage]] on [[Attack Rolls]] and [[Checks|Ability Checks]]. | * Suffers [[Disadvantage]] on [[Attack Rolls]] and [[Checks|Ability Checks]]. | ||
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Revision as of 20:03, 6 December 2022
Spell > List Of Spells > 1st Level Spells > Ray of Sickness
Ray of Sickness is a Level 1 Necromancy Spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially poisons them.
Description
Call forth a ray of sickening energy. Deals 2d8 Poison damage
and possibly Poisons the target.
Properties
File:Actions Icons.png Action + File:Spell Icon.png Level 1 Spell Slot
Available to level 1 Sorcerer and Wizard.
- Damage: 4 ~ 24 Poison
- Range:
18m / 60ft
- Saving Throw:
Constitution
File:Poisoned Condition Icon 3.png Poisoned |
Duration: 2 turns
|
At Higher Levels
When the spell is cast a 2nd Level or higher, damage increases by 1d8 Poison
for each spell slots level above 1st.